Nick Lambert , Mike Smith , Jazz Rasool
July 2020
Proceedings of EVA London 2020 (EVA 2020)
AI and the Arts: Artificial Imagination
6th July – 9th July 2020
Augmented reality, Museum technologies, History of art, Art and technology, Digital heritage
This paper discusses the origins, development and results of the animated and augmented reality aspects of the exhibition ‘Leonardo’s Impossible Machines’ that was developed at Ravensbourne University (London) and Birkbeck, University of London, with support from the Museo Galileo. The exhibition included novel reconstructions and visualisations of Leonardo’s perpetual motion machines from the Codex Forster, and the process is explained here, along with the challenges of mounting a combined physical and AR show.
This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/