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      Sharing Impressions: An investigation about participatory museums and UX design

      Published
      proceedings-article
      ,
      Proceedings of EVA London 2021 (EVA 2021)
      AI and the Arts: Artificial Imagination
      5th July – 9th July 2021
      Museal Processes, UX Design, Audio guide, Identity, Index
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            Abstract

            This investigation arises from the authors' experiences working as museums' front of house staff and mediator, observing visitors and their challenges to engage with the artwork horizontally. Our investigation concentrates its efforts on identifying a common denominator among an audience in The UK and Sao Paulo (Brazil) by testing an approach based on audio. Crossing the participatory museums studies, our experience working in museums and UX Design tools, this paper shows the research process to develop a solution for a collaborative audio tool. It shows an effective way to build a connection with the artwork by giving to the audience a tool to make the fruition of art independent and horizontally.

            Content

            Author and article information

            Contributors
            Conference
            July 2021
            July 2021
            : 28-34
            Affiliations
            [0001]University of Sao Paulo

            Prof. Mello Moraes Avenue, Travessa 8, Butantã, São Paulo, SP, Brazil
            [0002]Unaffiliated

            East London

            London, UK
            Article
            10.14236/ewic/EVA2021.5
            40012ab3-e915-41dc-9e4a-3e6e3f412d2c
            © Silva et al. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2021, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2021
            EVA 2021
            London
            5th July – 9th July 2021
            Electronic Workshops in Computing (eWiC)
            AI and the Arts: Artificial Imagination
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2021.5
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Index,Audio guide,Museal Processes,Identity,UX Design

            REFERENCES

            1. ; (orgs) (2020) Latin American Museological Theory. Fundamental Papers. Series Editor: , ICOM-ICOFOM.

            2. (2006) An Identity-Centered Approach to Understanding Museum Learning. Curator: The Museum Journal, California: Wiley-Blackwell

            3. (2016) Identity and the museum: visitor experience. Nova York: Routledge.

            4. ICOM (2020) Dados para navegar em meio às incertezas: Parte II – resultados da pesquisa com públicos de museu. ICOM Brasil.

            5. (2009) Confronting the Challenges of Participatory Culture: Media Education for the 21st Century. MacArthur Foundation, MIT Press.

            6. . (2013) Communication of the five senses in Brazilian cultural space: strategies of mediation and accessibility for people with their differences. São Paulo: Pontifícia Universidade Católica de São Paulo.

            7. ; ; (2020) O uso do WhatsApp como ferramenta de Ensino. ILCJ, V.10, n.1.

            8. (2010) The Participatory Museum. California: Museum 2.0 Press.

            9. (2008) Introduction: Mobile, Digital, and Personal. In: ; . Digital Technologies and the Museum Experience. Plymouth: Altamira Press.

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