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      Research on Creative Transformation of Excellent Traditional Chinese Culture: Taking interaction design of traditional handicraft culture translation as an example

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      Proceedings of EVA London 2022 (EVA 2022)
      Use of new and emerging technologies in Digital Art, Data, Scientific and Creative Visualisation, Digitally Enhanced Reality and Everyware, 2D and 3D Imaging, Display and Printing, Mobile Applications, Museums and Collections, Music, Performing arts, and Technologies, Open Source and Technologies, Preservation of Digital Visual Culture, Virtual Cultural Heritage, Ethical Issues, Historical Issues, Digital Culture, Artificial Intelligence, NFTs
      4–8 July 2022
      Traditional handicrafts, Cultural translation, Interaction design, Mobile APP
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            Abstract

            The current mobile apps of traditional handicrafts fail to deeply explore the culture connotation and artistic features of traditional handicrafts, leading to the weakening of the artistic value of all levels of culture contents in the traditional handicrafts design, which is not conducive to the effective transmission of culture contents in the traditional handicrafts. Based on Malinowski's theory of "three factors in culture", this paper proposes to extract typical cultural elements from the material, behavioural and spiritual aspects of traditional handicraft, the different levels by direct translation, continuation of translation and indirect translation method for traditional handicraft class APP interaction interface, interaction design, interactive content to provide design elements, The generalised cultural content is transformed into design symbols with identifying characteristics, which can be applied to the interaction design of traditional handcraft mobile APP. The interaction design strategy is proposed to provide new design ideas and references for the interaction design of traditional handcraft mobile APP.

            Content

            Author and article information

            Contributors
            Conference
            July 2022
            July 2022
            : 94-102
            Affiliations
            [0001]Guangdong University of Technology

            China
            Article
            10.14236/ewic/EVA2022.21
            f50f0e51-c547-4ab3-969c-73e535290a40
            © Yuan et al. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2022, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2022
            EVA 2022
            London
            4–8 July 2022
            Electronic Workshops in Computing (eWiC)
            Use of new and emerging technologies in Digital Art, Data, Scientific and Creative Visualisation, Digitally Enhanced Reality and Everyware, 2D and 3D Imaging, Display and Printing, Mobile Applications, Museums and Collections, Music, Performing arts, and Technologies, Open Source and Technologies, Preservation of Digital Visual Culture, Virtual Cultural Heritage, Ethical Issues, Historical Issues, Digital Culture, Artificial Intelligence, NFTs
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2022.21
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Interaction design,Cultural translation,Traditional handicrafts,Mobile APP

            REFERENCES

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            3. (2003) Economic development and Chinese culture. Strategy and Management, (1):45-46.

            4. (2015) Translation of traditional modelling elements in contemporary space form. Tianjin university, Tianjin.

            5. (2018) Exploration of map information design based on cultural translation. Journal of graphics,39(04):629-634.

            6. (2020) Traditional culture APP design based on the concept of cultural translation. Packaging engineering,41(02):237-242.

            7. (2018) Traditional craft is the treasure of design education. Chinese art, (Z1):1.

            8. (2014) Research and application of extraction model of Traditional Culture design elements. Packaging engineering,35(6): 73-81.

            9. (2016) Research on APP design of traditional culture. Jiangnan university, Wuxi.

            10. (2013) Application of Chinese traditional cultural symbols in mobile terminal interface design. Xi 'an University of Architecture and Technology, Xi'an.

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