Building on previous development, the A-Maze artists continue to develop ‘Boundless – Worlds in Flux – a Virtual Reality platform with a hub leading to different Artists’ spaces. During 2021, the team has reached out to museums, site-specific communities, user groups and expanded the team to include new design developers. This paper will chart this development, new insights, challenges and next steps. Insights include the response to global crises and transitional change; conversations with cultural theorists, other Artists and Artists’ collectives, curators and audiences; new perspectives on the Museum experience and decolonisation of collections, site-specific artworks and the embedding of cultural life within the community; aesthetic considerations; technical problem-solving and team-working.
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