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      A-MAZE Artists Update 2022: On the development of the Boundless – Worlds in Flux virtual world

      Published
      proceedings-article
      , , , ,
      Proceedings of EVA London 2022 (EVA 2022)
      Use of new and emerging technologies in Digital Art, Data, Scientific and Creative Visualisation, Digitally Enhanced Reality and Everyware, 2D and 3D Imaging, Display and Printing, Mobile Applications, Museums and Collections, Music, Performing arts, and Technologies, Open Source and Technologies, Preservation of Digital Visual Culture, Virtual Cultural Heritage, Ethical Issues, Historical Issues, Digital Culture, Artificial Intelligence, NFTs
      4–8 July 2022
      Digital collectibles, Immersive realities, Artist collectives, Ecology, Virtual reality
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            Abstract

            Building on previous development, the A-Maze artists continue to develop ‘Boundless – Worlds in Flux – a Virtual Reality platform with a hub leading to different Artists’ spaces. During 2021, the team has reached out to museums, site-specific communities, user groups and expanded the team to include new design developers. This paper will chart this development, new insights, challenges and next steps. Insights include the response to global crises and transitional change; conversations with cultural theorists, other Artists and Artists’ collectives, curators and audiences; new perspectives on the Museum experience and decolonisation of collections, site-specific artworks and the embedding of cultural life within the community; aesthetic considerations; technical problem-solving and team-working.

            Content

            Author and article information

            Contributors
            Conference
            July 2022
            July 2022
            : 169-176
            Affiliations
            [0001]31 Stanthorpe Road

            London SW16 2DZ, UK
            [0002]13 Golders Green Crescent,

            London, NW11 8LA, UK
            [0003]29 Elkstone Road, London,

            W105NT, UK
            [0004]3 Priory Place, Wells, Somerset,

            BA5 1SP; 117a Iverson Road,

            London, NW6 2RA, UK
            [0005]26 rue des Plantes

            75014 Paris,

            France
            Article
            10.14236/ewic/EVA2022.32
            e09c272d-6e53-4aa7-bf4b-ef0d75b47feb
            © Gunn et al. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2022, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2022
            EVA 2022
            London
            4–8 July 2022
            Electronic Workshops in Computing (eWiC)
            Use of new and emerging technologies in Digital Art, Data, Scientific and Creative Visualisation, Digitally Enhanced Reality and Everyware, 2D and 3D Imaging, Display and Printing, Mobile Applications, Museums and Collections, Music, Performing arts, and Technologies, Open Source and Technologies, Preservation of Digital Visual Culture, Virtual Cultural Heritage, Ethical Issues, Historical Issues, Digital Culture, Artificial Intelligence, NFTs
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2022.32
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Digital collectibles,Ecology,Immersive realities,Virtual reality,Artist collectives

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