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      Crafting Virtual Spaces with Creative AI: A case study of Lux in Tenebris

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      proceedings-article
      Proceedings of EVA London 2023 (EVA 2023)
      Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
      10–14 July 2023
      Museums and collections, Computer-generated imagery, 3D, Artificial Intelligence, Virtual Reality
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            Abstract

            This research paper discusses Lux in Tenebris (Light in Darkness), a Virtual Reality (VR) project developed during a digital artist residency at the Deutsches Museum in Munich, Germany. The final product, set to be publicly exhibited in 2023, was created using creative text-to-image artificial intelligence (AI) tools. Using the Deutsches Museum's collection of astronomical objects and research-inspired text prompts, the VR experience showcases new models, textures, and concepts that have been generated through the use of AI.

            Content

            Author and article information

            Contributors
            Conference
            July 2023
            July 2023
            : 179-186
            Affiliations
            [0001]Mnemoscene

            Brighton, UK
            Article
            10.14236/ewic/EVA2023.31
            587793f3-8d5c-4d08-b73d-f01b86c0d513
            © Dixon. Published by BCS Learning & Development. Proceedings of EVA London 2023, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2023
            EVA 2023
            London
            10–14 July 2023
            Electronic Workshops in Computing (eWiC)
            Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2023.31
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Virtual Reality,Museums and collections,Artificial Intelligence,3D,Computer-generated imagery

            REFERENCES

            1. , , and (2021). Modelwork (p. ix). Minnesota Press.

            2. , 2021. Grace: A virtual recreation of the Grace Darling story. Proceedings of EVA London 2021, pp. 61–68.

            3. , 2018. How the enlightenment ends. The Atlantic, 1.

            4. (2015) The heliocentric pantheon: An interview with Walter Murch, BLDGBLOG. Available at: http://bldgblog.com/2007/04/the-heliocentric-pantheon-an-interview-with-walter-murch/ (Accessed: January 8, 2023).

            5. Midjourney (no date). Available at: http://www.midjourney.com/ (Accessed: January 7, 2023).

            6. Nomad (2017) Available at: http://sophie-dixon.com/Nomad (Accessed: January 7, 2023).

            7. OpenAI (2022) Dall·E 2, OpenAI. OpenAI. Available at: http://openai.com/dall-e-2/ (Accessed: January 7, 2023).

            8. Silke Dettmers (2008) On the necessity of wonder, Journal of Visual Art Practice, 7:1, 37–55, DOI: 10.1386/jvap.7.1.37_1.

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