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      Performing the City in Cine VR: A collaborative spatial practice investigating the urban space of Singapore through performative acts

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      proceedings-article
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      Proceedings of EVA London 2024 (EVA 2024)
      Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
      8–12 July 2024
      Cinematic Virtual Reality, 360° video, Audio-visual experience, Storytelling, Performing, Immersion

            Abstract

            This paper explores the use of Cinematic VR as a tool for performative interventions in public spaces within the context of modernist architecture in Singapore. The audio-visual experience interrogates the complex relationship among bodies, memories, and the urban environment. The research explores the narrative, cinematic, and acoustic strategies the film employs to immerse, perform, or navigate urban spaces, fostering awareness of the immediate surroundings. Critical inquiries include understanding the underlying acoustics of the urban fabric, the ability to evoke memories through sounds, and the dynamics of performing in public space for a 360 camera. Performing The City in Cine VR serves as a contemplation on the psycho-geographic dimensions of a city, examining points of view through 360 ° perspectives. It evaluates how the spatial setup influences audiences' experience in the VR headset. The urban space is analysed as a textured and layered text, incorporating elements such as fragments of songs, advertisements, and announcements referencing the space as a sonic experience. This research extends the understanding of the potential of Cinematic VR, particularly in exploring digital heritage and the interconnectedness of bodies, memories, and urban environments. It highlights the transformative impact of immersive storytelling in reshaping perceptions and relationships with the urban landscape, contributing to the evolving body of knowledge in this field.

            Content

            Author and article information

            Contributors
            Conference
            July 2024
            July 2024
            : 281-288
            Affiliations
            [0001]NTU Singapore

            ADM School of Art, Design and Media

            81 Nanyang Drive

            637458 Singapore
            Article
            10.14236/ewic/EVA2024.50
            29194e18-768c-4f27-a6f6-5788df8e64c2
            © Raidel et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2024, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2024
            EVA 2024
            London
            8–12 July 2024
            Electronic Workshops in Computing (eWiC)
            Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2024.50
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            360° video,Cinematic Virtual Reality,Audio-visual experience,Storytelling,Performing,Immersion

            REFERENCES

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