The use of computer applications to support learning and assessment is becoming more common, along with a growing body of research focusing on the pedagogical effectiveness of these applications. However, until recently less research attention has been given to the design of learning technology with regard to their usability, actual use, and the way they motivate and engage learners. Learner centred design [7] looks beyond the technological possibilities such as distance learning, virtual reality, and computer assisted assessments by focussing on learners in their learning contexts, and how their interaction with these applications can help and stimulate them to apply deep learning strategies. However, what are the best and most effective ways to accomplish this? Can lessons learned in the field of HCI be directly applied, or do e-learning applications have their own set of design guidelines? The workshop plans to bring together individuals with an interest in the design and use of e-learning systems with the aim of improving and understanding the learning experience. The workshop will be a platform to discuss new ideas and to share experiences, but also to identify new research challenges and potential solutions.
Content
Author and article information
Contributors
Willem-Paul Brinkman
Annette Payne
Nayna Patel
Darren Griffin
Joshua Underwood
Conference
Publication date:
September
2007
Publication date
(Print):
September
2007
Pages: 1-2
Affiliations
[1
]Delft University of Technology
Melkweg 4, 2628 CD Delft,
The Netherlands
[2
]Brunel University
Uxbridge, Middlesex UB8
3PH, UK
[0003]University of Kent
Canterbury, CT2
6NZ, UK
[0004]London Knowledge
Lab, IOE, 23-29 Emerald
Street
London WC1N 3QS,
UK