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      Low Cost Prototyping: Part 1, or How to Produce Better Ideas Faster by Getting User Reactions Early and Often

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      proceedings-article
      ,
      People and Computers XXII Culture, Creativity, Interaction (HCI)
      Computers XXII Culture, Creativity, Interaction
      1 - 5 September 2008
      Rapid prototyping, design, usability, accessibility, conflict resolution, cost reduction, user-centred design
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            Abstract

            Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are designed at the code level. Almost automatically, the end user - the human being - vanishes from the viewpoint of the software developers. Good Usability Engineering combines complex back-end functionalities with a well operated, attractive, effective and efficient user interface, with full regard to efficiency. The first half of this two-part tutorial provides practical guidance on how to resolve web design issues quickly using paper prototypes. You will be introduced to the STAR model (Stage, Types, Aims, Resources) for determining an appropriate prototyping/test strategy and then guided through a series of team based activities to produce a paper based micro Website design. In the second part these designs are tested to provide insights into the thinking and behaviour of end users.

            Content

            Author and article information

            Contributors
            Conference
            September 2008
            September 2008
            : 213-214
            Affiliations
            [0001]De Montfort University

            The Gateway

            Leicester LE1 9BH

            +44 (0)116 257 7173
            [0002]Medical University Graz

            Auenbruggerplatz 2/V

            A-8010 Graz

            +43 316 385 3883
            Article
            10.14236/ewic/HCI2008.81
            25d93871-6cf0-4bc0-9835-006ef3ef14a7
            © Stephen Brown et al. Published by BCS Learning and Development Ltd. People and Computers XXII Culture, Creativity, Interaction

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            People and Computers XXII Culture, Creativity, Interaction
            HCI
            22
            Conference Liverpool John Moores University, UK.
            1 - 5 September 2008
            Electronic Workshops in Computing (eWiC)
            Computers XXII Culture, Creativity, Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2008.81
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Rapid prototyping,usability,cost reduction,accessibility,conflict resolution,user-centred design,design

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