September 2008
People and Computers XXII Culture, Creativity, Interaction (HCI)
Computers XXII Culture, Creativity, Interaction
1 - 5 September 2008
Authentication, computer security, games, memory, passwords, persuasion, usable security
This doctoral research aims to persuade users to choose and remember more secure text passwords. The first component involved user studies demonstrating that users can be persuaded to create more secure text passwords. Unfortunately, the stronger passwords were not as memorable as we had hoped. For the second component, we will attempt to improve password memorability by providing implicit feedback and cueing to users as they login. The third component involves developing password rehearsal games that persuade users to employ established memory aids to assist them in remembering more secure passwords.
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