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      Harnessing Player Creativity to Broaden the Appeal of Location Based Games

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      Proceedings of HCI 2010 (HCI)

      Human Computer Interaction

      6 - 10 September 2010

      Mobile games, location, augmented reality

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          Abstract

          Despite being the subject of considerable research effort location based games in general have failed to attain the popularity and longevity of similar activities such as geo-caching or orienteering. This leads us to the question are the games designed thus far taking too much inspiration in their design from console and pc games leading to games that are too inflexible and failing to support the types of player behaviour that have emerged in geocaching? Using a design inspired by the player engagement evident in geocaching we present the empirical study of the design and user experience from creating the Mobile Augmented Reality (MAR) game Free All Monsters. The results highlight that enabling user creativity and accommodating the varied motivations for playing such games can successfully be incorporated into the design and operation of location based game design and in particular provide a fun outdoor family activity.

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          Most cited references 5

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          Bridging the physical and digital in pervasive gaming

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            Interweaving mobile games with everyday life

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              Pervasive Gaming in the Everyday World

               K. Jegers,  M Wiberg (2006)
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                Author and article information

                Contributors
                Conference
                September 2010
                September 2010
                : 143-150
                Affiliations
                Infolab21, Lancaster University,

                Lancaster, UK, LA1 4WA
                Blink Media, Fairfield Mills, Milford St,

                Huddersfield, West Yorkshire
                Article
                10.14236/ewic/HCI2010.19
                © Paul Coulton et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2010, University of Abertay, Dundee, UK

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of HCI 2010
                HCI
                24
                University of Abertay, Dundee, UK
                6 - 10 September 2010
                Electronic Workshops in Computing (eWiC)
                Human Computer Interaction
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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