Blog
About

108
views
0
recommends
+1 Recommend
1 collections
    0
    shares
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      When Clapping Data Speaks to Wii: Physical Creativity and Performative Interaction in Playground Games and Songs

      Proceedings of HCI 2010 (HCI)

      Human Computer Interaction

      6 - 10 September 2010

      Performative interaction, physical creativity, exertion games, exertion interfaces, kinesthetic literacy, Physics of clapping, playground games and songs, folklore, Opie archives

      Read this article at

      Bookmark
          There is no author summary for this article yet. Authors can add summaries to their articles on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          In this paper, we explore how exertion interfaces can promote physical creativity and the role that this might play in performative interaction. In particular, we are interested in exploring how to design and develop devices and applications which use physical interaction, or exertion, to promote performative interaction or the witting transitions between observing, participating and performing. Using the Nintendo Wii as an exertion interface, we are updating, analysing and representing a small selection of clapping games found in the Opie Collection of Children TMs Games and Songs in the British Library and emerging from ethnographic studies of playgrounds in London and Sheffield, UK. We describe the Physics of clapping and associated technical issues, the design of a low-fi, open source exertion interface and the analysis of a participant study. We suggest guidelines for designing for physical creativity, namely kinesthetic literacy, performative interaction and believability, and conclude with a discussion of future considerations.

          Related collections

          Most cited references 3

          • Record: found
          • Abstract: not found
          • Article: not found

          Problems and Prospects for Intimate Musical Control of Computers

            Bookmark
            • Record: found
            • Abstract: not found
            • Article: not found

            Toward a (Kin)Aesthetic of Video Gaming

              Bookmark
              • Record: found
              • Abstract: not found
              • Article: not found

              Designing for performative tangible interaction

                Bookmark

                Author and article information

                Contributors
                Conference
                September 2010
                September 2010
                : 299-308
                Affiliations
                London Knowledge Lab, 23-29 Emerald Street

                London WC1N 3QS
                Article
                10.14236/ewic/HCI2010.35
                © Jennifer G. Sheridan. Published by BCS Learning and Development Ltd. Proceedings of HCI 2010, University of Abertay, Dundee, UK

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of HCI 2010
                HCI
                24
                University of Abertay, Dundee, UK
                6 - 10 September 2010
                Electronic Workshops in Computing (eWiC)
                Human Computer Interaction
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

                Comments

                Comment on this article