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      Community Generated Location Based Gaming

      Published
      proceedings-article
      , ,
      Proceedings of HCI 2010 (HCI)
      Human Computer Interaction
      6 - 10 September 2010
      Location Based Games, User Generated Content, Emergent Behaviour, Mobile
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            Abstract

            This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games.

            Content

            Author and article information

            Contributors
            Conference
            September 2010
            September 2010
            : 474-478
            Affiliations
            [0001]Infolab21, Lancaster University

            Lancaster, LA1 4WA, UK
            Article
            10.14236/ewic/HCI2010.59
            31cb6152-c672-4db0-8e98-4e2b47190e3a
            © Mark Lochrie et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2010, University of Abertay, Dundee, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2010
            HCI
            24
            University of Abertay, Dundee, UK
            6 - 10 September 2010
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2010.59
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Location Based Games,User Generated Content,Emergent Behaviour,Mobile

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