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      Prototyping in Game Design: Externalization and Internalization of Game Ideas

      Published
      proceedings-article
      ,
      Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction (HCI)
      Human Computer Interaction
      4 - 8 July 2011
      Computer game design, Prototype, Activity theory
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            Abstract

            Prototyping is a well-studied activity for interaction designers, but its role in computer game design is relatively unexplored. The aim of this study is to shed light on prototyping in game design. Interviews were conducted with 27 game designers. The empirical data was structured using qualitative content analysis and analysed using the design version of The Activity Checklist. The analysis indicated that six categories of the checklist were significant for the data obtained. These categories are presented in relation to the data. The roles of externalization and internalization are specifically highlighted.

            Content

            Author and article information

            Contributors
            Conference
            July 2011
            July 2011
            : 279-288
            Affiliations
            [0001]Södertörn University

            Alfred Nobels Allé 7

            141 89 HUDDINGE

            Sweden
            [0002]Linköping University

            SE-581 83 LINKÖPING

            Sweden
            Article
            10.14236/ewic/HCI2011.57
            4d17947a-46a2-4024-a08d-bc3efe477d46
            © Jon Manker et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, Newcastle Upon Tyne, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction
            HCI
            25
            Newcastle Upon Tyne, UK
            4 - 8 July 2011
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2011.57
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Prototype,Computer game design,Activity theory

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