1,785
views
0
recommends
+1 Recommend
1 collections
    0
    shares

      Celebrating 65 years of The Computer Journal - free-to-read perspectives - bcs.org/tcj65

      scite_
       
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      Investigating Affordances of Virtual Worlds for Real World B2C E-Commerce

      proceedings-article
      , , , ,
      Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction (HCI)
      Human Computer Interaction
      4 - 8 July 2011
      Consumer experience, e-commerce, interaction design, qualitative research, virtual worlds
      Bookmark

            Abstract

            Virtual worlds are three-dimensional (3D) online persistent multi-user environments where users interact through avatars. The literature suggests that virtual worlds can facilitate real world business-to-consumer (B2C) e-commerce. However, few real world businesses have adopted virtual worlds for B2C e-commerce. In this paper, we present results from interviews with consumers in a virtual world to investigate how virtual worlds can support B2C e-commerce. A thematic analysis of the data was conducted to uncover affordances and constraints of virtual worlds for B2C e-commerce. Two affordances (habitability and appearance of realness) and one constraint (demand for specialised skill) were uncovered. The implications of this research for designers are (1) to provide options to consumers that enable them to manage their online reputation, (2) to focus on managing consumers’ expectations and (3) to facilitate learning between consumers.

            Content

            Author and article information

            Contributors
            Conference
            July 2011
            July 2011
            : 520-525
            Affiliations
            [0001]Department of Computing

            The Open University, UK

            Milton Keynes, MK7 6AA
            [0002]School of Business and Economics

            Loughborough University, UK

            Leicestershire, LE11 3TU
            [0003]Department of Psychology

            The Open University, UK

            Milton Keynes, MK7 6AA
            Article
            10.14236/ewic/HCI2011.87
            42c25970-71ee-4a1e-add8-3f312949d84e
            © Minh Quang Tran et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, Newcastle Upon Tyne, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction
            HCI
            25
            Newcastle Upon Tyne, UK
            4 - 8 July 2011
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2011.87
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Consumer experience,qualitative research,e-commerce,virtual worlds,interaction design

            Comments

            Comment on this article