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      Evaluating Design Elements for Digital Educational Games on Programming: A Pilot Study

      Published
      proceedings-article
      ,
      The 26th BCS Conference on Human Computer Interaction (HCI)
      Human Computer Interaction
      12 - 14 September 2012
      Digital educational games, Programming, Design elements, Design requirements, Learning effect
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            Abstract

            Digital educational games (DEGs) are increasingly recognized as a promising tool for learning. To deepen the understanding of how two key components – content and player – of DEG contribute to learning effects, we developed a model on game elements. It informed the creation of a mini-game on programming, which was evaluated with 50 computer science undergraduates as a pilot study. Data were collected with questionnaires on background, domain-specific knowledge as well as user perception and with a screen cast recorder. Results show that most of the design requirements derived from the model were met. Pre-knowledge was found to be a significant factor influencing user perception. Implications to future work on implementing design elements such as feedback are drawn.

            Content

            Author and article information

            Contributors
            Conference
            September 2012
            September 2012
            : 245-250
            Affiliations
            [0001]Department of Computer Science

            University of Leicester

            Leicester, LE1 7RH, UK
            Article
            10.14236/ewic/HCI2012.32
            d12a492b-8119-432b-99c7-97efb6ae22c9
            © Stephanie Heintz et al. Published by BCS Learning and Development Ltd. The 26th BCS Conference on Human Computer Interaction, Birmingham, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            The 26th BCS Conference on Human Computer Interaction
            HCI
            26
            Birmingham, UK
            12 - 14 September 2012
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2012.32
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Digital educational games,Design requirements,Programming,Learning effect,Design elements

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