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      A joint activity theory analysis of body interactions in multiplayer virtual basketball

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      proceedings-article
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      Proceedings of the 28th International BCS Human Computer Interaction Conference (HCI 2014) (HCI)
      BCS Human Computer Interaction Conference (HCI 2014)
      9 - 12 September 2014
      Joint Activity Theory, Body Interaction, Virtual World, Virtual Basketball, Games, Gesture
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            Abstract

            To create embodied agents which exhibit realistic behaviour, we should first examine how humans behave with each other in the same context. In this paper, we define the context as navigating a virtual environment and using body movement as signals for communication. We undertake a novel experiment in which two humans play virtual basketball as a team in distributed locations, using only their bodies to navigate and execute tasks. Participants interact mainly through moving throughout the virtual world while passing a virtual ball. We propose that joint activity theory concepts are prevalent in virtual world communication, find evidence to support this hypothesis, and generate insights which can be used to create effective agents in the same type of environment. Even with a limited communication channel, it was found that the intention of players was able to be understood, which shows the existence of various joint activity theory concepts.

            Content

            Author and article information

            Contributors
            Conference
            September 2014
            September 2014
            : 62-71
            Affiliations
            [0001]Graduate School of Informatics, Kyoto University

            Yoshida-Honmachi, Sakyo-ku, Kyoto 606-8501 Japan
            [0002]Faculty of Engineering, Assiut University

            71515 Assiut, Egypt
            Article
            10.14236/ewic/HCI2014.10
            2967f339-89e0-4f2a-a81b-b37069a7134f
            © Divesh Lala et al. Published by BCS Learning and Development Ltd. Proceedings of the 28th International BCS Human Computer Interaction Conference (HCI 2014), Southport, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 28th International BCS Human Computer Interaction Conference (HCI 2014)
            HCI
            28
            Southport, UK
            9 - 12 September 2014
            Electronic Workshops in Computing (eWiC)
            BCS Human Computer Interaction Conference (HCI 2014)
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2014.10
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Virtual Basketball,Gesture,Joint Activity Theory,Body Interaction,Games,Virtual World

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