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      Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI 2016) - Index

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      Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI 2016) (HCI)
      Human Computer Interaction
      11 - 15 July 2016
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            Abstract

            The 30th International BCS Human Computer Interaction Conference was organised by the Department of Computing & Informatics and the Department of Psychology at Bournemouth University, in conjunction with BCS The Chartered Institute for IT. The conference was held at Bournemouth University’s Talbot Campus in Poole from 11th July to 15th July 2016.

            The conference theme was ‘Fusion’ - a concept well aligned with HCI as a subject area, which fuses methods, ideas, and concepts from different disciplines. In choosing this theme, we challenged the HCI community to demonstrate how fusion is reflected in their own work, and how co-creation and co-production from different perspectives generates ideas that might never have been envisaged independently. We believe the community rose to this challenge, and our technical programme included papers in a wide variety of topics such as non-Human Computer Interaction, Influence & Persuasion, UX & Sustainability, and Privacy & Culture.

            The 30th International BCS Human Computer Interaction Conference was organised by the Department of Computing & Informatics and the Department of Psychology at Bournemouth University, in conjunction with BCS The Chartered Institute for IT. The conference was held at Bournemouth University’s Talbot Campus in Poole from 11th July to 15th July 2016.

            The conference theme was ‘Fusion’ - a concept well aligned with HCI as a subject area, which fuses methods, ideas, and concepts from different disciplines. In choosing this theme, we challenged the HCI community to demonstrate how fusion is reflected in their own work, and how co-creation and co-production from different perspectives generates ideas that might never have been envisaged independently. We believe the community rose to this challenge, and our technical programme included papers in a wide variety of topics such as non-Human Computer Interaction, Influence & Persuasion, UX & Sustainability, and Privacy & Culture.

            In keeping with the conference theme, we organised a panel examining the role of fusion in performing interaction, and organised a ‘fused’ conference reception merging poster presentations of the latest and greatest HCI research with a curated collection of Interaction Gallery installations. We also gave delegates an opportunity to sample the best of what this corner of Dorset has to offer, such as cream tea and scones in coffee breaks, local craft beer in the conference reception, and a beach walk along one of the most beautiful coastlines in the country.

            These proceedings are a product of a great deal of effort by the authors who graciously submitted their best work, together with the chairs and the programme committees from the different tracks who took great care in providing thorough, thoughtful, and timely feedback. We would like to thank everyone for all of their hard work, and we hope you enjoy reading the fruits of this labour.

            Main article text

            Papers:

            Doctoral Consortium

            Jane Henriksen-Bulmer A Framework for Public Bodies for Managing the Secure and Appropriate Release of Open Source Data http://dx.doi.org/10.14236/ewic/HCI2016.1

            Sha Liang Design Principles of Augmented Reality Focusing on the Ageing Population http://dx.doi.org/10.14236/ewic/HCI2016.2

            Theodoros Georgiou, Simon Holland & Janet van der Linden Rhythmic Haptic Cueing for Gait Rehabilitation of Neautological Conditions http://dx.doi.org/10.14236/ewic/HCI2016.3

            Thanyalak Boonlue, Prof Pam Briggs & Dr. Elizabeth Sillence Self-Compassion, Psychological Resilience and Social Media Use in Thai Students http://dx.doi.org/10.14236/ewic/HCI2016.4

            Sidas Saulynas Understanding Severely Constraining Situational Impairmants when Accessing Mobile Technologies http://dx.doi.org/10.14236/ewic/HCI2016.5

            Richard Ramchurn Brain Controlled Cinema http://dx.doi.org/10.14236/ewic/HCI2016.6

            Kholod D. Alsufiani E-Discovery: Towads a Narrative Representation Approach to Enhance Predictive Coding-based Review http://dx.doi.org/10.14236/ewic/HCI2016.7

            Paul Whittington Improving User Interaction through a SmartDisability Framework http://dx.doi.org/10.14236/ewic/HCI2016.8

            Aathira Majnu Enhancing Usability of Non-Trivial Online Forms through Modellling http://dx.doi.org/10.14236/ewic/HCI2016.9

            Waleed AINuwaiser & George Buchanan Semiotic Perception of Signs in Web Interfaces on Mobile Devices http://dx.doi.org/10.14236/ewic/HCI2016.10

            Mark Moseley The Use of Technology to Provide Physical Interaction Experiences for Cognitively Able Young People who have Complex Physical Disabilities http://dx.doi.org/10.14236/ewic/HCI2016.11

            Chi Zhang Agile Search: A tool for searching apps easily on mobile by gesture http://dx.doi.org/10.14236/ewic/HCI2016.12

            Asha Blatherwick MAMI: A Modular Accessible Musical Instrument http://dx.doi.org/10.14236/ewic/HCI2016.13

            Gemma Fitzsimmons, Mark J Weal & Denis Drieghe Reading, Processing and Interacting with Hypertext on the Web http://dx.doi.org/10.14236/ewic/HCI2016.14

            Aamna Toor Persuasive Technology in Education: Motivating Individuals to Enter Higher Education http://dx.doi.org/10.14236/ewic/HCI2016.15

            Full papers

            Tom Duffy & Chris Baber Tackling the Zombie Apocalypse: Sensemaking in Simulated Disaster Management http://dx.doi.org/10.14236/ewic/HCI2016.16

            Max Schubmann, Rebecca Sulley, Michael McHugh, Alex Lai & Neil Maiden Evaluating the Impact of a New Interactive Digital Solution for Collecting Care Quality In-formation for Residenial Homes http://dx.doi.org/10.14236/ewic/HCI2016.17

            Alessandro Montanari, Afra Mashhadi, Akhil Mathur & Fahim Kawsar Understanding the Privacy Design Space for Personal Connected Objects http://dx.doi.org/10.14236/ewic/HCI2016.18

            Xipei Ren, Yuan Lu, Aarnout Brombacher & Tilde Bekker ShuttleKickers: Exploring Social Persuasions to Encourage Physical Activities http://dx.doi.org/10.14236/ewic/HCI2016.19

            Khalid Majrashi, Margaret Hamilton & Alexandra L. Uitdenbogerd Cross-Platform Cross-Cultural User Experience http://dx.doi.org/10.14236/ewic/HCI2016.20

            Claudia Iacob & Shamal Faily Improving Human-Reviews Interaction: A Study of the Role, Use, and Place of Online Reviews http://dx.doi.org/10.14236/ewic/HCI2016.21

            Tiago Goncalves, Ana Paula Afonso & Bruno Martins Why Not Both? - Combining 2D Maps and 3D Space-time Cubes for Human Trajectory Data Visualization http://dx.doi.org/10.14236/ewic/HCI2016.22

            Neil Maiden, Konstantinos Zachos, James Lockerbie, George Brock & Christopher Traver Developing and Evaluating Digital Creativity Support in Google Docs for Journalists http://dx.doi.org/10.14236/ewic/HCI2016.23

            Paul Whittington & Huseyin Dogan A SmartDisability Framework: Enhancing User Interaction http://dx.doi.org/10.14236/ewic/HCI2016.24

            Mathieu Zen & Jean Vanderdonckt Assessing User Interface Aesthetics Based on the Inter-Subjectivity of Judgment http://dx.doi.org/10.14236/ewic/HCI2016.25

            Sara Bouzit, Gaëlle Calvary, Denis Chêne & Jean Vanderdonckt A Comparison of Shortcut and Step-by-Step Adaptive Menus for Smartphones http://dx.doi.org/10.14236/ewic/HCI2016.26

            Salah Al-Darraji, Zuhair Zafar & Karsten Berns Real-time Perception of Non-verbal Human Feedback in a Gaming Scenario http://dx.doi.org/10.14236/ewic/HCI2016.27

            Mariana Serras Pereira, Yoeri Nijs, Suleman Shahid & Marc Swerts Children's Lying Behaviour in Interactions with Personified Robots http://dx.doi.org/10.14236/ewic/HCI2016.28

            Niharika Sachdeva, Ponnurangam Kumaraguru & Munmun De Choudhury Social Media for Safety: Characterizing Online Interactions Between Citizens and Police http://dx.doi.org/10.14236/ewic/HCI2016.29

            Sean Xavier Laurence, Simon Attfield & Bob Fields Common Ground in Collaborative Intelligence Analysis: An Empircal Study http://dx.doi.org/10.14236/ewic/HCI2016.30

            Efeosasere Okoro & Simon Attfield Towards an Approach for Analysing External Representations Created During Sensemaking Using Generative Grammar http://dx.doi.org/10.14236/ewic/HCI2016.31

            Ragaad AlTarawneh, Shah Rukh Humayoun, Achim Ebert & Peter Liggesmeyer Improving the Failure Understanding in Embedded Systems through Interactive Visual Support: An Evaluation Story http://dx.doi.org/10.14236/ewic/HCI2016.32

            Omar Mubin, Mauricio Novoa, Joshua Forrester & Rahat Iqbal GiggleBat: Enhancing Playing and Outdoor Culture in Australian Children http://dx.doi.org/10.14236/ewic/HCI2016.33

            Julie Doyle, Niamh Caprani, Yusuke Komaba & Akihiro Inomata Healthcare Professionals Views on Technology to Support Older Adults Transitioning from Hospital to Home http://dx.doi.org/10.14236/ewic/HCI2016.34

            Ding Wang HCI, Policy and the Smart City http://dx.doi.org/10.14236/ewic/HCI2016.35

            Abdulla Alshamsi, Nikki Williams & Peter Andras The Trade-off Between Usability and Security in the Context of eGovernment: A Mapping Study http://dx.doi.org/10.14236/ewic/HCI2016.36

            Alexander Jones, Volker Thoma & Gemma Newell Collaboration Contrainsts for Designers and Developers in an Agile Environment http://dx.doi.org/10.14236/ewic/HCI2016.37

            Simo Hosio, Jorge Goncalves, Theodoros Anagnostpoulos & Vassilis Kostakos Leveraging Wisdom of the Crowd for Decision Support http://dx.doi.org/10.14236/ewic/HCI2016.38

            Paul Tennent, Nadia Pantidi & Steve Benford Playful Campaigning http://dx.doi.org/10.14236/ewic/HCI2016.39

            Khalid Majrashi, Margaret Hamilton & Alexandra L. Uitdenbogerd Correlating Cross-Platform Usability Problems with Eye Tracking Patterns http://dx.doi.org/10.14236/ewic/HCI2016.40

            Katja Knecht, Nick Bryan-Kinns & Karen Shoop Usability and Design of Personal Wearable and Portable Devices for Thermal Comfort in Shared Work Environments http://dx.doi.org/10.14236/ewic/HCI2016.41

            I Hirskyj-Douglas & J C Read Using Behavioural Information to Help Owners Gather Requirements from their Dogs’ Responses to Media Technology http://dx.doi.org/10.14236/ewic/HCI2016.42

            Celeste Groenewald, Craig Anslow, Junayed Islam, Chris Rooney, Peter Passmore & William Wong Understanding 3D Mid-Air Hand Gestures with Interactive Surfaces and Displays: A Systematic Literature Review http://dx.doi.org/10.14236/ewic/HCI2016.43

            Kirsten A. Smith, Judith Masthoff & Nava Tintarev Expressing Emotions as Emoticons for Online Intelligent Agents http://dx.doi.org/10.14236/ewic/HCI2016.44

            Reem Al Ashaikh, Stephanie Wilson & Sara Jones A Persuasive Social Actor for Activity Awareness in Learning Groups http://dx.doi.org/10.14236/ewic/HCI2016.45

            Inês Rodolfo, Nuno Correia, Carlos Duarte, Carlota Louro & Rui Almeida Perspectives on User Experience for a Nation-wide Senior Telehealth Program http://dx.doi.org/10.14236/ewic/HCI2016.46

            Nallini Selvaraj & Bob Fields Rethinking Decision Making in Complex Work Settings: Beyond Human Cognition to the Social Landscape http://dx.doi.org/10.14236/ewic/HCI2016.47

            Interaction Gallery

            Alex May Shadows of Light: the Art of Slow Interaction http://dx.doi.org/10.14236/ewic/HCI2016.48

            Florian Kühnle, Riccardo Torresi & Mani Sharma FALLING An interactive artwork for a real tree and its augmented shadow http://dx.doi.org/10.14236/ewic/HCI2016.49

            Shaltiel Eloul & Gil Zissu 42Percent Noir - Animation by Pianist http://dx.doi.org/10.14236/ewic/HCI2016.50

            Michael Takeo Magruder A New Jerusalem http://dx.doi.org/10.14236/ewic/HCI2016.51

            Stephen Bell Clews 2 http://dx.doi.org/10.14236/ewic/HCI2016.52

            George Hulm, Robert Poncelet, Vitor Rodrigues & Graham Donnelly break; http://dx.doi.org/10.14236/ewic/HCI2016.53

            Mark Moseley The use of technology to provide physical interaction experiences for cognitively able young people who have complex physical disabilities http://dx.doi.org/10.14236/ewic/HCI2016.54

            Rob Godman, Sam Jury & Professor Stephen Morris Faraday Waves http://dx.doi.org/10.14236/ewic/HCI2016.55

            Lizzie Sykes Are You There: the relationship between film and screen http://dx.doi.org/10.14236/ewic/HCI2016.56

            Sean Clark Connected Digital Artworks http://dx.doi.org/10.14236/ewic/HCI2016.57

            Position Papers

            Dr Emma Williams & Prof Adam Joinson Fusing system design and social science to reduce susceptibility to online influence http://dx.doi.org/10.14236/ewic/HCI2016.58

            John Dempsey, Brendan Cassidy & Gavin Sim Child-Centered Security http://dx.doi.org/10.14236/ewic/HCI2016.59

            John Mills, Tom Metcalfe, Mark Lochrie & Adrian Gradinar Rare Occurrence: Exploring IoT, news media, calm interfaces and infrequent interactions http://dx.doi.org/10.14236/ewic/HCI2016.60

            Stephen Giff & Huseyin Dogan UX Research is Dead. Long live UX Research! http://dx.doi.org/10.14236/ewic/HCI2016.61

            Soumyadeb Chowdhury, Md Sadek Ferdous & Joemon M Jose Bystander Privacy in Lifelogging http://dx.doi.org/10.14236/ewic/HCI2016.62

            Emmi Parviainen, Ellinor Lagerstom & Preben Hansen Compost table - participatory design towards sustainability http://dx.doi.org/10.14236/ewic/HCI2016.63

            Helen Thackray, John McAlaney, Huseyin Dogan, Jacqui Taylor & Christopher Richardson Social Psychology: An under-used tool in Cybersecurity http://dx.doi.org/10.14236/ewic/HCI2016.64

            John Paul Vargheese, Peter Travers, Jeff Pan, Kathryn Vincent, Claire Wallace & Anna Kabedeva Constructing Social Media Knowledge Graphs with Social Scientists http://dx.doi.org/10.14236/ewic/HCI2016.65

            Germaine Irwin Considering Health and Family Dynamics: How is Home Temperature Decided http://dx.doi.org/10.14236/ewic/HCI2016.66

            WIP submissions

            Dr Suzanne Prior The Millennial Mum - Technology Use by New Mothers http://dx.doi.org/10.14236/ewic/HCI2016.67

            Jen Southern, Sam Thulin, Adrian Gradinar, Mark Lochrie, Paul Egglestone, Charles Quick & Elaine Speight Using Audio and Interference as Locative Art http://dx.doi.org/10.14236/ewic/HCI2016.68

            Xiaojie Zha & Marie-Luce Bourguet Effective Pedagogical Agent Behaviour http://dx.doi.org/10.14236/ewic/HCI2016.69

            Shamal Failey, Claudia Iacob & Sarah Field Ethical Hazards and Safeguards in Penetration Testing http://dx.doi.org/10.14236/ewic/HCI2016.70

            Kyle Boyd, Raymond Bond & Emer O'Kane Interactive Technology Solutions for Prisoners: An Environment where Sub-optimal User Interfaces can have Significant Impact? http://dx.doi.org/10.14236/ewic/HCI2016.71

            Dr. Genevieve M. Cseh, Karl K. Jeffries, Dr. Mark Lochrie, Prof. Paul Egglestone & Allan A. Beattie A DigitalCAT: A Fusion of Creativity Assessment Theory and HCI http://dx.doi.org/10.14236/ewic/HCI2016.72

            Philip Michael Holmes, Paresh Parmer, Mark Lochrie & Paul Egglestone Revealing Hidden Sounds through the Global Sound Movement http://dx.doi.org/10.14236/ewic/HCI2016.73

            Meredydd Williams & Jason R. Nurse Perspectives on privacy in the use of online systems http://dx.doi.org/10.14236/ewic/HCI2016.74

            Stephen Snow, Frederik Auffenberg & M.C. Schraefel Crowd-sourcing Thermal (dis)Comfort http://dx.doi.org/10.14236/ewic/HCI2016.75

            Brandon JS Scott, Huseyin Dogan & Nan Jiang Examining the Effects of Lighting Effects on Peripheral Devices for Visual User Notifications http://dx.doi.org/10.14236/ewic/HCI2016.76

            Daniel Bradley & Prof. Siné McDougall Time critical? Does exposure time and brand information change users’ evaluations of website appeal http://dx.doi.org/10.14236/ewic/HCI2016.77

            Alastair Chetcuti & Chris Porter Butterfleye: Supporting the Development of Accessible Web Applications for Users with Severe Motor-Impairment http://dx.doi.org/10.14236/ewic/HCI2016.78

            Andrea Schneider, Michael Schmidt, Beat Vollenwyder & Eva Siegenthaler Design for Distinct User Groups: A Case Study of User-Centered Methods http://dx.doi.org/10.14236/ewic/HCI2016.79

            Shamal Failey, Georgia Lykou, Anton Partridge, Dimitris Gritzalis, Alexios Mylonas & Vasilis Katos Human-Centered Specification Exemplars for Critical Infrastructure Environments http://dx.doi.org/10.14236/ewic/HCI2016.80

            Kristian Beckers, Sebastian Pape, Veronika Fries HATCH: Hack And Trick Capricious Humans - A Serious Game on Social Engineering http://dx.doi.org/10.14236/ewic/HCI2016.81

            Sameer Kharel & Mikael Fernström Structured Exploration of the User Experience of Mobile Applications http://dx.doi.org/10.14236/ewic/HCI2016.82

            Jouh Yeong Chew, Koichi Ohtomi & Hiromasa Suzuki Eye Gaze in HMI to Design a Crane’s UI http://dx.doi.org/10.14236/ewic/HCI2016.83

            Duncan Ki-Aries, Shamal Faily & Kristian Beckers Persona-Driven Information Security Awareness http://dx.doi.org/10.14236/ewic/HCI2016.84

            Dr Chris Creed Eye Gaze Interaction for Supporting Creative Work with Disabled Artists http://dx.doi.org/10.14236/ewic/HCI2016.85

            Alessandro Fenicio, Gaelle Calvary, Yann Laurillau & Jean Vanderdonckt ProSPer: a MOST model extension applied to persuasive interactive systems http://dx.doi.org/10.14236/ewic/HCI2016.86

            Soumyadeb Chowdhury, Md Sadek Ferdous & Joemon M Jose Lifelogging User Study: Bystander Privacy http://dx.doi.org/10.14236/ewic/HCI2016.87

            Obead Alhadreti & Pam Mayhew “Thinking About Thinking Aloud”: An Investigation of Think-Aloud Methods in Usability Testing http://dx.doi.org/10.14236/ewic/HCI2016.88

            Anton Partridge & Shamal Faily The Application of useless Japanese Inventions for Requirements Elicitation in Information Security http://dx.doi.org/10.14236/ewic/HCI2016.89

            Stephen Ambore, Christopher Richardson, Huseyin Dogan. Edward Apeh & David Osselton A “Soft” Approach to Analysing Mobile Financial Services Socio-Technical Systems http://dx.doi.org/10.14236/ewic/HCI2016.90

            Sarah Hodge, Jacqui Taylor, John McAlaney & Christos Gatzidis Design of a Videogame to Explore Morality http://dx.doi.org/10.14236/ewic/HCI2016.91

            Aathira Majnu, Dr. Chris Bates & Dr. Chris Roast Dimension of Non-Trivial Online Forms http://dx.doi.org/10.14236/ewic/HCI2016.92

            Workshops

            Hamid Bouchachia, Huseyin Dogan, Nan Jiang & Stephen Giff Human-Centred Design for Intelligent Environments http://dx.doi.org/10.14236/ewic/HCI2016.93

            Mohsen Amiribesheli, Mahmood Hosseini & Hamid Bouchachia A Principle-Based Transparency Framework for Intelligent Environments http://dx.doi.org/10.14236/ewic/HCI2016.94

            Barry Kirby, Amanda Kirby & Jamie-Lee Birch Wearable Tech: Why Architectures Matter http://dx.doi.org/10.14236/ewic/HCI2016.95

            Parisa Raei & Abdelhamid Bouchachia A Literature Review on the Design of Smart Homes for People with Dementia Using a User-Centred Design Approach http://dx.doi.org/10.14236/ewic/HCI2016.96

            Alan Dix Human-Like Computing and Human-Computer Interaction http://dx.doi.org/10.14236/ewic/HCI2016.97

            Jessica Blaynee, Dr David Kreps, Dr Maria Kutar & Dr Marie Griffiths Collaborative HCI and UX: Longitudinal Diary Studies as a means of Uncovering Barriers to Digital Adoption http://dx.doi.org/10.14236/ewic/HCI2016.98

            Gordon Hunter, Donald Howard & Olga Duran A User-Centred Design Approach Towards Developing an Intelligent Living Environment for Honeybees http://dx.doi.org/10.14236/ewic/HCI2016.99

            Biao Zeng & Zhenyu Wang The 1st HCI and Digital Health Forum: Technologies and Business Opportunities between China and UK: Workshop at British HCI 2016 http://dx.doi.org/10.14236/ewic/HCI2016.100

            Wen Tang, Christos Gatzidis & Feng Tian Ubiquitous Gaming Interaction Design Workshop http://dx.doi.org/10.14236/ewic/HCI2016.101

            Robert White, Feng Tian & Peter Smith Code Lab - A Game That Teaches High Level Programming Languages http://dx.doi.org/10.14236/ewic/HCI2016.102

            Long Chen & Wen Tang MathRun: An Adaptive Mental Arithmetic Game Using A Quantitative Performance Model http://dx.doi.org/10.14236/ewic/HCI2016.103

            Alain Simons, Karsten Pedersen, Hasan Abdulaziz & Davide Melacca Scale Model Games (SMG): An Introduction to a New Type of Game Play http://dx.doi.org/10.14236/ewic/HCI2016.104

            Jon Edwin Cobb A novel audio based approach to game control to encourage musical instrument practice http://dx.doi.org/10.14236/ewic/HCI2016.105

            Author and article information

            Contributors
            Conference
            July 2016
            July 2016
            Article
            10.14236/ewic/HCI2016.0
            42ecf067-9b8d-46ac-8c84-3a551f4e204e
            Copyright @ 2016

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI 2016)
            HCI
            30
            Bournemouth University, Poole, UK
            11 - 15 July 2016
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction

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