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      GiggleBat: Enhancing Playing and Outdoor Culture in Australian Children

      proceedings-article
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      Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI)
      Fusion
      11 - 15 July 2016
      Sports, Play and Learn, Arduino, Children, Cricket, Exergames
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            Abstract

            This paper reports on an ongoing design-based research project aiming to improve the physical and social development of children between the ages of 3-5 with tangible interactive sport based play. The project pursues design, evaluation and implementation of an interactive sports toy: GiggleBat that merges benefits of co-design, HCI and user-centred design (assisted by Arduino sensor technology and 3D Prototyping), together with current Australian playing and sporting culture. The final add-on product serves from established rules and adds value to games of cricket, and potentially tennis and golf by enhancing prompting, information and feedback. We report on our design experience of GiggleBat and evaluation results from a series of focus groups with parents and an observation session with children. We conclude with a future road map for the product.

            Content

            Author and article information

            Contributors
            Conference
            July 2016
            July 2016
            : 1-10
            Affiliations
            [0001]School of Computing, Engineering and Mathematics

            Western Sydney University

            Australia
            [0002]School of Computing, Electronics and Maths, Coventry University

            CV1 2JH

            UK
            Article
            10.14236/ewic/HCI2016.33
            402b512e-8399-4490-9498-d267677f366f
            © Mubin et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2016 Conference Fusion, Bournemouth, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 30th International BCS Human Computer Interaction Conference
            HCI
            30
            Bournemouth University, Poole, UK
            11 - 15 July 2016
            Electronic Workshops in Computing (eWiC)
            Fusion
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2016.33
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Sports,Play and Learn,Arduino,Children,Cricket,Exergames

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