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      Scale Model Games (SMG): An Introduction to a New Type of Game Play


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      Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI)


      11 - 15 July 2016

      Immersive scale model game play, Remote control, Real-Time Strategy Game, Imaginative Play, Real world tank battle



            In this paper, we introduce a new and innovative game play approach that utilizes collaborative multiplayer video game technology to control and manipulate physical miniature models remotely to offer an immersive gaming experience for playing out battlefield scenarios. Classical gameplay with miniature soldier and cannon models for specific war scenes is still in use today and many miniature toys are available for children and adults from toy manufacturers. During the nineties of the last century computer games became more popular and the development of old school toys such as these miniatures is in decline. Remote Controlled scale models (toys) do not give the same immersion as interactive realistic motion control and image display as found in video games. We propose Scale Model Games (SMG), a new type of game play that will provide a solution to this problem and make the gameplay a lot more immersive by integrating the game play of physical models with online multiplayer. This paper defines exactly what SMG stands for and presents a methodology that could be exploited for different gameplays such as miniature toys like tanks, cars, airplanes and boats for hobby or professional use. As a working example, the methodology for a tank battle game is described in this paper.


            Author and article information

            July 2016
            July 2016
            : 1-6
            [0001]Bournemouth University

            Poole House, Talbot Campus UK BH12 5BB, Poole, United Kingdom
            © Selvaraj et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2016 Conference Fusion, Bournemouth, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 30th International BCS Human Computer Interaction Conference
            Bournemouth University, Poole, UK
            11 - 15 July 2016
            Electronic Workshops in Computing (eWiC)
            Product Information: 1477-9358BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Electronic Workshops in Computing


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