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ProSPer: a MOST model extension applied to persuasive interactive systems

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Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI)

Fusion

11 - 15 July 2016

Context-Aware persuasive interactive systems, MOST model, ProSPer

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      Abstract

      Developing persuasive interactive system faces the challenge of describing multiple-domain goals to be achieved, along with an context-aware driving of persuasion. We developed ProSPer, a model capable of dealing with this challenges and we implemented two experiments using an Android application and a selfmonitoring bracelet. The preliminary results shows that participants understood and applied effectively the model, giving further design prospectives of research and development.

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            Author and article information

            Affiliations
            Univ. Grenoble Alpes, LIG, F-38000 Grenoble, France

            CNRS, LIG, F-38000 Grenoble, France
            Université catholique de Louvain, Louvain School of Management Place des Doyens, 1 - 1348 Louvain-la-Neuve
            Contributors
            Conference
            July 2016
            July 2016
            : 1-3
            10.14236/ewic/HCI2016.99
            © Fenicio et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2016 Conference Fusion, Bournemouth, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 30th International BCS Human Computer Interaction Conference
            HCI
            30
            Bournemouth University, Poole, UK
            11 - 15 July 2016
            Electronic Workshops in Computing (eWiC)
            Fusion
            Product
            Product Information: 1477-9358 BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

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