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      Intelligent and Interactive Companion Combined With Wearable Technology and Re-creatable Environment to Avoid Anxiety

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      proceedings-article
      Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017) (HCI)
      digital make-believe, with delegates considering our expansive
      3 - 6 July 2017
      Anxiety, Companion, Health, Re-creatable Environment, Wearable Technology, Wellbeing
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            Abstract

            With the modernization of the world, people have led into more stressful lifestyles. Due to long lasting stress, many individuals experience anxiety conditions and this problem has become a common problem in every society of the world. To solve this issue, technology has come into play with suggestions of different types of solutions. In this paper we have come up with a proposal that can become a future work in the human computer interaction field, which suggests an intelligent and interactive companion supported with wearable technology to monitor the stress level of the user and a controllable environment with the potential of recreating moments, in order to avoid anxiety. Although there are existing wearable devices that help to monitor stress levels and some initial level research has been done to come up with companions to reduce stress, integration of a wearable device along with an interactive companion will be a newer level of research. Also identifying and capturing environmental factors which affects one’s stress level and changing environmental factors to reduce the stress level, is a less studied area. Therefore the suggested future work exposes a research area which has the capability of expanding a lot in the future.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 1-4
            Affiliations
            [0001]University of Moratuwa

            Moratuwa, 10400, Sri Lanka
            Article
            10.14236/ewic/HCI2017.19
            99fba3b4-4cdc-418b-a540-69d4fedd9af4
            © Senaratne. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2017 – Digital Make-Believe. Sunderland, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)
            HCI
            31
            Sunderland, UK
            3 - 6 July 2017
            Electronic Workshops in Computing (eWiC)
            digital make-believe, with delegates considering our expansive
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2017.19
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Anxiety,Companion,Health,Re-creatable Environment,Wearable Technology,Wellbeing

            references

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            12. [12] 2015 A Social Robot to Mitigate Stress, Anxiety, and Pain in Hospital Pediatric Care Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction Extended Abstracts (HRI'15 Extended Abstracts) Oregon, USA 103 104

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