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      Appropriating Affordances. Three Practice Based Explorations

      Published
      proceedings-article
      Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017) (HCI)
      digital make-believe, with delegates considering our expansive
      3 - 6 July 2017
      Affordance, Appropriation, Interactive, Art, Practice
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            Abstract

            Affordance and Appropriation are related. An effective way of examining these phenomena is through practice. This paper discusses practice based exploration of affordance in the design of physical interfaces. This study follows a framework developed by Zimmerman et al (2007) based on Process Invention and Relevance. Three artefacts that explore affordance with tangible interfaces are presented. Aide Memoire demonstrates that what can be considered a simple and direct affordance may turn out to be a learnt affordance that only becomes simple through familiarity. The Homesick Aliens demonstrate the effectiveness of narrative in encouraging appropriation of a digital artefact. Giant Eyeballs demonstrates the direct appropriation of an affordance.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 1-11
            Affiliations
            [0001]Centre for Interaction Design

            Edinburgh Napier University
            Article
            10.14236/ewic/HCI2017.36
            e76d0d72-4560-466e-9f28-f7a9b943577b
            © Flint. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2017 – Digital Make-Believe. Sunderland, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)
            HCI
            31
            Sunderland, UK
            3 - 6 July 2017
            Electronic Workshops in Computing (eWiC)
            digital make-believe, with delegates considering our expansive
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2017.36
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Affordance,Art,Appropriation,Practice,Interactive

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