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      A Collaborative Artefact Reconstruction Environment

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      Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI)
      Digital Make-Believe
      3-6 July 2017
      Virtual Environment, Collaboration, Artefact Reconstruction
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            Abstract

            A novel collaborative artefact reconstruction environment design is presented that is informed by experimental task observation and participatory design. The motivation for the design was to enable collaborative human and computer effort in the reconstruction of fragmented cuneiform tablets: millennia-old clay tablets used for written communication in early human civilisation. Thousands of joining cuneiform tablet fragments are distributed within and between worldwide collections. The reconstruction of the tablets poses a complex 3D jigsaw puzzle with no physically tractable solution. In reconstruction experiments, participants collaborated synchronously and asynchronously on virtual and physical reconstruction tasks. Results are presented that demonstrate the difficulties experienced by human reconstructors in virtual tasks compared to physical tasks. Unlike computer counterparts, humans have difficulty identifying joins in virtual environments but, unlike computers, humans are averse to making incorrect joins. A successful reconstruction environment would marry the opposing strengths and weaknesses of humans and computers, and provide tools to support the communications and interactions of successful physical performance, in the virtual setting. The paper presents a taxonomy of the communications and interactions observed in successful physical and synchronous collaborative reconstruction tasks. Tools for the support of these communications and interactions were successfully incorporated in the “i3D” virtual environment design presented.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 1-11
            Affiliations
            [0001]Keele University

            Staffordshire, UK
            [0002]University of Nottingham Ningbo

            Ningbo, China
            [0003]Birmingham City University

            Birmingham, UK
            [0004]Institut für Archaeologische

            Wissenschaften

            Goethe-Universitüt, Germany
            [0005]Manchester Metropolitan University

            Manchester, UK
            [0006]University of Birmingham

            Birmingham, UK
            [0007]York University

            York, UK
            Article
            10.14236/ewic/HCI2017.53
            5c88e406-13aa-427e-adc5-240497398e40
            © Woolley et al. Published by BCS Learning and Development. Proceedings of British HCI 2017 – Digital Make-Believe, Sunderland, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 31st International BCS Human Computer Interaction Conference
            HCI
            31
            Sunderland, UK
            3-6 July 2017
            Electronic Workshops in Computing (eWiC)
            Digital Make-Believe
            History

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Artefact Reconstruction,Virtual Environment,Collaboration

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