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      UbiKit: Learning to Prototype for Tangible and Ubiquitous Computing

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      proceedings-article
      1 , 1 , 2 , 1 , 1
      Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017) (HCI)
      digital make-believe, with delegates considering our expansive
      3 - 6 July 2017
      Tangible Prototyping Kit, Prototyping, Ubicomp, Interaction Design Education
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            Abstract

            As more and more ubiquitous computing (ubicomp) technologies pervade our daily lives, it is becoming increasingly important to train interaction design students to create these technologies. However, teaching students to design ubicomp technologies can be challenging, because creating a prototype, which people can use and students can learn from, usually requires a long setup and development phase. While there are some prototyping kits available, such as Arduino or the Raspberry Pi, they often require relatively steep learning curves before anything sophisticated can be prototyped. For this reason, we created UbiKit, a quick-to-setup, reusable, and affordable toolkit for the rapid design of ubicomp technologies that enable people to co-explore different scenarios and focus on the users. We piloted UbiKit in a Master-level course on ubicomp related topics and reflect on its potential to help streamline the prototyping and overall learning process for students being trained in our research area.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 1-6
            Affiliations
            [0001]HCI Group, TU Wien, Argentinierstraße 8, Vienna, Austria
            [0002]Fraunhofer Portugal AICOS, Rua Alfredo Allen 455, Porto, Portugal
            Article
            10.14236/ewic/HCI2017.60
            84ecc25a-9512-487e-bf27-e168eac8860f
            © Güldenpfennig et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2017 - Digital Make-Believe. Sunderland, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)
            HCI
            31
            Sunderland, UK
            3 - 6 July 2017
            Electronic Workshops in Computing (eWiC)
            digital make-believe, with delegates considering our expansive
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2017.60
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Tangible Prototyping Kit,Prototyping,Ubicomp,Interaction Design Education

            reference

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            5. 2012 Makey Makey: improvising tangible and nature-based user interfaces Paper presented at the Proceedings of the Sixth International Conference on Tangible Embedded and Embodied Interaction Kingston, Ontario, Canada

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            7. Processing 2016 https://processing.org/ 15 May 2017

            8. Raspberry Pi 2016 www.raspberrypi.org/ 15 May 2017

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            11. 1978 Mind in society Development of higher psychological processes Harvard University Press Cambridge

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