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      Augmented Reality Enhanced Human Robot Interaction for Social Robots as e-Learning Companions

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      proceedings-article
      , ,
      Electronic Visualisation and the Arts (EVA 2017) (EVA)
      Electronic Visualisation and the Arts
      11 – 13 July 2017
      Augmented Reality, Social Robot, Human-Robot Interaction, Learning Companion, Motivation, Engagement
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            Abstract

            The recent advancements in technology are bringing both Augmented Reality (AR) and social robotics into classrooms to enhance interpersonal communications alongside students’ motivation and engagement in learning. This paper presents a systematic overview of the applications of AR technology in educational settings whilst exploring the role of social robots and discussing the possible utilisations and integrations of the two technologies to facilitate student learning. In this work in progress paper, the authors have considered factors such as the novelty, learning types, advantages and challenges of utilising AR alongside social robots in the classrooms. The authors have identified current gaps of applying AR technology effectively in e-Learning context, which need to be addressed in future research when integrating with social robots into the learning environment to enhance Human Robot Interaction (HRI) based e-Learning companions. The authors also have proposed and developed two different integrated solution frameworks, which aim to bridge the paradigms of supporting robots as social actors. These AR technologies based frameworks promote enhanced interactions among students, social robots and the learning materials in an integrated e-Learning environment.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 1-6
            Affiliations
            [0001]Faculty of Computer Science

            University of Sunderland
            Article
            10.14236/ewic/HCI2017.98
            07419ab9-64e9-4829-981d-3055af6ada3e
            © Hennerley et al. Published by BCS Learning and Development. Proceedings of British HCI 2017 – Digital Make-Believe, Sunderland, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2017)
            EVA
            London, UK
            11 – 13 July 2017
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2017.98
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Augmented Reality,Social Robot,Human-Robot Interaction,Learning Companion,Motivation,Engagement

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