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      Motion Rail: A Virtual Reality Level Crossing Training Application

      , , , ,

      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)

      Human Computer Interaction Conference

      4 - 6 July 2018

      Virtual reality, safety training, railway crossing, education, interaction, real life scenario

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          This paper presents the development and usability testing of a Virtual Reality (VR) based system named ‘Motion Rail’ for training children on railway crossing safety. The children are to use a VR head mounted device and a controller to navigate the VR environment to perform a level crossing task and they will receive instant feedback on pass or failure on a display in the VR environment. Five participants consisting of two male and three females were considered for the usability test. The outcomes of the test was promising, as the children were very engaging and will like to adopt this training approach in future safety training.

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          Most cited references 15

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          School Engagement: Potential of the Concept, State of the Evidence

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            The scientific research potential of virtual worlds.

            Online virtual worlds, electronic environments where people can work and interact in a somewhat realistic manner, have great potential as sites for research in the social, behavioral, and economic sciences, as well as in human-centered computer science. This article uses Second Life and World of Warcraft as two very different examples of current virtual worlds that foreshadow future developments, introducing a number of research methodologies that scientists are now exploring, including formal experimentation, observational ethnography, and quantitative analysis of economic markets or social networks.
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              Immersive virtual environment technology as a methodological tool for social psychology.


                Author and article information

                July 2018
                July 2018
                : 1-5
                CEMET, USW

                Treforest, Wales, UK
                Motion rail Ltd.

                Ebbw Vale, Wales, UK
                © Dando et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit

                Proceedings of the 32nd International BCS Human Computer Interaction Conference
                Belfast, UK
                4 - 6 July 2018
                Electronic Workshops in Computing (eWiC)
                Human Computer Interaction Conference
                Product Information: 1477-9358 BCS Learning & Development
                Self URI (journal page):
                Electronic Workshops in Computing


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