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      Evaluating the Usability of the Leap Motion Controller

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      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)

      Human Computer Interaction Conference

      4 - 6 July 2018

      Gesture Recognition, Leap Motion Controller, User Interaction, Natural User Interaction

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          Abstract

          The Leap Motion Controller (LMC) allows for hand gesture movements to be tracked in order to conduct various tasks in a desktop orientated environment. With the use of gesture recognition and natural user interfaces, it allows for fluent and natural communication, via the use of hand movements. Various topics have been discussed in relation to LMC, many looking at various communication theories and the robustness of the device. This research examined the LMC functions and identified key usability issues related to the application “Form and Function 3D”, providing an adequate solution for usability.

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          Most cited references 12

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          Analysis of the Accuracy and Robustness of the Leap Motion Controller

          The Leap Motion Controller is a new device for hand gesture controlled user interfaces with declared sub-millimeter accuracy. However, up to this point its capabilities in real environments have not been analyzed. Therefore, this paper presents a first study of a Leap Motion Controller. The main focus of attention is on the evaluation of the accuracy and repeatability. For an appropriate evaluation, a novel experimental setup was developed making use of an industrial robot with a reference pen allowing a position accuracy of 0.2 mm. Thereby, a deviation between a desired 3D position and the average measured positions below 0.2 mm has been obtained for static setups and of 1.2 mm for dynamic setups. Using the conclusion of this analysis can improve the development of applications for the Leap Motion controller in the field of Human-Computer Interaction.
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            Dynamic Hand Gesture Recognition With Leap Motion Controller

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              Evaluation of the Leap Motion Controller as a New Contact-Free Pointing Device

              This paper presents a Fitts' law-based analysis of the user's performance in selection tasks with the Leap Motion Controller compared with a standard mouse device. The Leap Motion Controller (LMC) is a new contact-free input system for gesture-based human-computer interaction with declared sub-millimeter accuracy. Up to this point, there has hardly been any systematic evaluation of this new system available. With an error rate of 7.8 % for the LMC and 2.8% for the mouse device, movement times twice as large as for a mouse device and high overall effort ratings, the Leap Motion Controller's performance as an input device for everyday generic computer pointing tasks is rather limited, at least with regard to the selection recognition provided by the LMC.
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                Author and article information

                Contributors
                Conference
                July 2018
                July 2018
                : 1-5
                Affiliations
                Department of Computing

                University of Central Lancashire

                Preston, Lancashire, PR1 2HE

                Article
                10.14236/ewic/HCI2018.183
                © King et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of the 32nd International BCS Human Computer Interaction Conference
                HCI
                32
                Belfast, UK
                4 - 6 July 2018
                Electronic Workshops in Computing (eWiC)
                Human Computer Interaction Conference
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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