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      In the Eyes of Young Children: A Study on Focused Attention to Digital Educational Games

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      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)

      Human Computer Interaction Conference

      4 - 6 July 2018

      Digital Educational Games, Early Childhood Learning, Eye-tracking, Numeracy

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          Abstract

          Numerous research studies on digital educational games (DEGs) focused on whether they help improve children’s learning performance. Nonetheless, only a few studies sought to address how children learn through DEGs. We were motivated to bridge this gap through an empirical study with the eye-tracking methodology. A total of 94 five-year-olds were involved in the study. They were asked to play with a DEG or cardboard game on numeracy. We analysed how fixation duration (a proxy for attention) was related to learning strategies based on the children’s achievement level. The main findings include: the DEG did not yield any significant learning effect but its cardboard version did; the children’s performance for recall-based tasks were significantly worse than that for recognition-based task; the achievement level played a significant role in varying attention given to the objects of the games. Reflections on applying the eye-tracking methods to young children were also discussed.

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          Most cited references 40

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          Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation

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            Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness

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              A review of using eye-tracking technology in exploring learning from 2000 to 2012

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                Author and article information

                Contributors
                Conference
                July 2018
                July 2018
                : 1-13
                Affiliations
                [1 ] Department of Informatics

                University of Leicester

                University Road, Leicester, LE1 7RH, UK
                Article
                10.14236/ewic/HCI2018.20
                © Nizam et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of the 32nd International BCS Human Computer Interaction Conference
                HCI
                32
                Belfast, UK
                4 - 6 July 2018
                Electronic Workshops in Computing (eWiC)
                Human Computer Interaction Conference
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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