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      Augmented Reality for Veterinary self-learning during the pandemic: a holistic study protocol for a remote, randomised, cross-over study

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      34th British HCI Workshop and Doctoral Consortium (HCI2021-WDC)
      Post-pandemic HCI – Living Digitally
      20th - 21st July 2021
      Augmented reality, Veterinary education, Cross-over study, Remote study
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            Abstract

            The objective of the study is to compare a smartphone AR self-learning application with a non-AR smartphone app teaching tool to see which one will more effectively support veterinary students’ selflearning. To achieve this, participants will install a mobile application and use it as a self-learning support tool. Feedback will be obtained via a System Usability Scale (SUS) survey in the app at the end. But beyond this common questionnaire, the study will compare the training efficiency and training effectiveness between the AR mode and non-AR mode, exploring the impact on student’s learning motivation and knowledge acquisition. This will be achieved by leveraging the remote nature of the experiment by recording the time taken within the application and future results of the participants who are Veterinary medicine undergraduate and postgraduate students from a university in Ireland and a veterinary medical university in UK.

            Content

            Author and article information

            Contributors
            Conference
            July 2021
            : 1-6
            Affiliations
            [0001]School of Computer Science

            University College Dublin
            [0002]School of Veterinary Medicine

            University College Dublin
            Article
            10.14236/ewic/HCI2021-W2.3
            dacb6981-e522-4545-955f-5c7f0dd01dd3
            © Xu et al. Published by BCS Learning and Development Ltd. Proceedings of the 34th British HCI Workshop and Doctoral Consortium 2021, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            34th British HCI Workshop and Doctoral Consortium
            HCI2021-WDC
            34
            London, UK
            20th - 21st July 2021
            Electronic Workshops in Computing (eWiC)
            Post-pandemic HCI – Living Digitally
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2021-W2.3
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Remote study,Augmented reality,Veterinary education,Cross-over study

            REFERENCES

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            6. 2007 ‘Why dissection videos should not replace cadaver prosections in the gross veterinary anatomy curriculum: Results from a comparative study’ Journal of veterinary medical education 34 2 151 156

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            8. 2020 Work-in-progress—adapting a virtual reality anatomy teaching tool for mobility: Pilot study ‘2020 6th International Conference of the Immersive Learning Research Network (iLRN)’, IEEE 328 331

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            11. 2011 ‘Can virtual reality simulator be used as a training aid to improve cadaver temporal bone dissection? results of a randomized blinded control trial’ The Laryngoscope 121 4 831 837

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