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      Sideloading: An Exploration of Drivers and Motivations

      Published
      proceedings-article
      ,  
      35th International BCS Human-Computer Interaction Conference (HCI2022)
      Towards a Human-Centred Digital Society
      July 11th to 13th, 2022
      Sideloading, Android, iOS, Smartphones, Smartphone Applications, Third-party Marketplaces
      Bookmark

            Abstract

            Software installation is an important but somewhat neglected aspect of human-computer interaction. The ‘sideloading’ of smartphone apps, i.e., the downloading and installation of apps from third-party marketplaces and other locations outside ‘official’ app stores, has become a contentious issue in recent times. However, there has been little exploration of sideloading drivers and motivations in the academic literature. This paper contributes insights on sideloading, practices and preferences from a questionnaire completed by 102 participants, comprising 48 computer science participants and 64 participants from selected Reddit communities relevant to smartphone software and apps, sideloading, jailbreaking and legacy device use. 76.5% of respondents (45.9% computer science and 93.8% Reddit) reported experience of sideloading apps from alternative locations to the ‘official’ app stores. App availability issues were reported as the main motivating factors and both groups of participants expressed support for related themes including the right to repair, reducing e-waste, and making use of end-of-life devices.

            Content

            Author and article information

            Contributors
            Conference
            July 2022
            July 2022
            : 1-6
            Affiliations
            [0001]Keele University

            Staffordshire, UK
            Article
            10.14236/ewic/HCI2022.37
            01ef0ff5-8682-48b1-879e-4e70f2e4ce69
            © Goodwin et al. Published by BCS Learning & Development. Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            35th International BCS Human-Computer Interaction Conference
            HCI2022
            35
            Keele, Staffordshire
            July 11th to 13th, 2022
            Electronic Workshops in Computing (eWiC)
            Towards a Human-Centred Digital Society
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2022.37
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Smartphone Applications,Third-party Marketplaces,iOS,Android,Sideloading,Smartphones

            REFERENCES

            1. Sharma, A. Android Authority. (2022). Android 13 is getting new sideloading restrictions, but they are good, Android Authority, 5 May 2022. [online] Available at: https://www.androidauthority.com/android-13-sideloading-apps-restrictions-3161162/ [Accessed 2 Jun. 2022].

            2. Apple. (2021a). Building a Trusted Ecosystem for Millions of Apps – The important role of App Store protections, Apple privacy report, June 2021. [online] Available at: <https://www.apple.com/privacy/docs/Building_a_Trusted_Ecosystem_for_Millions_of_Apps.pdf> [Accessed 29 June 2022].

            3. Apple. (2021b). Building a Trusted Ecosystem for Millions of Apps – A threat analysis of sideloading, Apple privacy report, Oct 2021. [online] Available at: < https://www.apple.com/privacy/docs/Building_a_Trusted_Ecosystem_for_Millions_of_Apps_A_Threat_Analysis_of_Sideloading.pdf> [Accessed 29 June 2022].

            4. Blumenthal, R. (2021). Open App Markets Act, S.2710 - 117th Congress: Open App Markets Act. {online}, https://www.congress.gov/bill/117th-congress/senate-bill/2710?s=1&r=23

            5. Brady, R. (2018) ‘App Sideloading and Cyber Risk.’ ITNOW, 60(4) pp. 46–47.

            6. Brown, C.S. (2019). The Huawei and US debacle: The story so far (Updated December 20). [online] Android Authority, 19 April 2022. Available at: https://www.androidauthority.com/huawei-google-android-ban-988382/.

            7. Epic Games, Inc. v. Apple Inc. (2021), United States District Court, Northern District of California, Case No. 4:20-cv05640-YGR, (N.D. Cal. 2021)

            8. Epic Games, Inc. v. Google LLC. (2021), United States District Court, Northern District of California, Case No. 3:20-cv-05671-JD (N.D. Cal. 2021)

            9. Gibbs, S. (2016). South Koreans flock to remote northern area to play Pokémon Go. The Guardian, 13 July 2016, Available: https://www.theguardian.com/technology/2016/jul/13/pokemon-go-south-koreans-remote-area-sokcho-google-maps.

            10. Goodwin, C. (2020). “Why Sideload?” User Behaviours, Interactions and Accessibility Issues Around Mobile App Installation. In: Proceedings of the 33rd International BCS Human Computer Interaction Conference Doctoral Consortium (BCS HCI 2020). [online] pp.27-30. Available at: https://www.scienceopen.com/document_file/cc3e94ba-632c-49f4-84af-566fa82b28d4/ScienceOpen/027_Goodwin.pdf

            11. Goodwin, C., Woolley, S. (2022). Barriers to Device Longevity and Reuse: An Analysis of Application Download, Installation and Functionality on a Vintage Device. In: Perrouin, G., Moha, N., Seriai, AD. (eds) Reuse and Software Quality. ICSR 2022. Lecture Notes in Computer Science, vol 13297. Springer, Cham. https://doi.org/10.1007/978-3-031-08129-3_9

            12. Proofpoint. (2016). DroidJack Uses Side-Load…It's Super Effective! Backdoored Pokemon GO Android App Found. Available: https://www.proofpoint.com/uk/threat-insight/post/droidjack-uses-side-loadits-super-effective-backdoored-pokemon-go-android-app.

            13. Sattelberg, W. (2021). The Demographics of Reddit: Who Uses the Site? Alphr, 6 April 2021. [online] Alphr. Available at: https://www.alphr.com/demographics-reddit/.

            14. Sin, B (2021). How to easily install Google apps on Huawei devices with Googlefier, XDA, 8 Nov 2021. [online] Available at: https://www.xda-developers.com/googlefier-easily-install-gms-huawei-honor-devices/ [Accessed 2 Jun. 2022].

            15. Zsila, Á., Orosz, G., Bőthe, B., Tóth-Király, I., Király, O., Griffiths, M. and Demetrovics, Z. (2018). An empirical study on the motivations underlying augmented reality games: The case of Pokémon Go during and after Pokémon fever. Personality and Individual Differences 133. Available at: http://dx.doi.org/10.1016/j.paid.2017.06.024.

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