“Let’s Play the Arcade Machines” showcases games made by children in schools in the Wester Hailes area of Edinburgh. The project aims to expose the children to a constructionist style of learning; supporting them to create and remix games about their local area using the Scratch programming environment, whilst encouraging them to engage with the idea that further study of computing could lead them to interesting and fulfilling careers.
Grandison, T, Flint, T, Jamieson, K (2021) Using critical heritage to support creative placemaking: A 4Ps framework for research and practice. In Cultural Heritage And Social Impact: Digital Technologies For Social Inclusion And Participation Danilo Giglitto, Eleanor Lockley; Eirini Kaldeli, Luigina Ciolfi (Eds) Taylor & Francis (in press)
Hutchins, E. (2005). Material anchors for conceptual blends. Journal of Pragmatics, 37(10), 1555–1577. https://doi.org/10.1016/j.pragma.2004.06.008
Resnick, M. (2017). Lifelong Kindergarten: Cultivating Creativity through Projects, Passions, Peers, and Play. MIT Press.