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      Co-authoring with the collective: An iterative design framework for participatory art

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      proceedings-article
      Proceedings of Politics of the Machines - Rogue Research 2021 (POM 2021)
      debate and devise concepts and practices that seek to critically question and unravel novel modes of science
      September 14-17, 2021
      Practice-Led Research, Participation, Social simulation, Multiplicity, Interdisciplinarity
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            Abstract

            Global issues like climate change, public health and social justice require diverse, collective thought in order to materialise solutions, but the way to achieve this is less clear. Participatory art provides fertile ground for research into this topic, and can act as both laboratory and playground in the quest to harness collective methods. This paper explores discourse on participation from the disciplines of Performance Studies and Game Studies in order to develop an experimental framework for participatory art design. The mechanisms and methods mentioned were tested through practice-led research, which culminated in an experimental performance at ArtEZ University in May 2021. Defining participatory art as a form of simulation highlights the multiple roles played by artists of such works that differ from other artistic disciplines, such as designer, procedural author and facilitator. Key aspects of the design framework include ideating from core values, recognising multiple subjectivities within participants, and employing a collaborative approach to design through iterative feedback cycles. The framework can be used as a tool for both creation and critique, contributing to the dialogue about the politics embedded within participatory mechanisms.

            Content

            Author and article information

            Contributors
            Conference
            September 2021
            September 2021
            : 96-104
            Affiliations
            [0001]ArtEZ University of the Arts

            The Netherlands
            Article
            10.14236/ewic/POM2021.13
            bb8b6d02-b7e7-43b5-b5e6-19e61083bd3b
            © Renfro. Published by BCS Learning & Development Ltd. Proceedings of Politics of the Machines - Rogue Research 2021, Berlin, Germany

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of Politics of the Machines - Rogue Research 2021
            POM 2021
            3
            Berlin, Germany
            September 14-17, 2021
            Electronic Workshops in Computing (eWiC)
            debate and devise concepts and practices that seek to critically question and unravel novel modes of science
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/POM2021.13
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Interdisciplinarity,Social simulation,Multiplicity,Participation,Practice-Led Research

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