1,312
views
0
recommends
+1 Recommend
1 collections
    1
    shares

      Studying business & IT? Drive your professional career forwards with BCS books - for a 20% discount click here: shop.bcs.org

      scite_
       
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      Novel images? Artistic image creation with science and technology protocols: GANs and CRISPR-Cas9

      Published
      proceedings-article
      Proceedings of Politics of the Machines - Rogue Research 2021 (POM 2021)
      debate and devise concepts and practices that seek to critically question and unravel novel modes of science
      September 14-17, 2021
      Art, Science, Technology, GANs, CRISPR, Image making
      Bookmark

            Abstract

            This article investigates two technology- and science-based methods and their potentiality and use in contemporary art, specifically in image-making traditions. Firstly, the article will briefly present digital image creation processes involving Artificial Intelligence (AI) and GANs, and secondly it will introduce a possibility for science-based image modification using a lab-based CRISPR-Cas9 system. Both methods have become available for artistic use with an increase in DIY and open science developments.

            These scientific methods impact the produced result aesthetically, according to the context and through associations. The question this paper focuses on is what kind of images are created with these methods? How is the meaning conveyed with these types of images? And what is the artistic point of making images with such technology-based processes?

            Content

            Author and article information

            Contributors
            Conference
            September 2021
            September 2021
            : 253-260
            Affiliations
            [0001]Aalto University

            Helsinki, Finland
            Article
            10.14236/ewic/POM2021.33
            13a6f64d-e7c6-4c55-ac22-d9b0c73c4fd8
            © Beloff. Published by BCS Learning & Development Ltd. Proceedings of Politics of the Machines - Rogue Research 2021, Berlin, Germany

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of Politics of the Machines - Rogue Research 2021
            POM 2021
            3
            Berlin, Germany
            September 14-17, 2021
            Electronic Workshops in Computing (eWiC)
            debate and devise concepts and practices that seek to critically question and unravel novel modes of science
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/POM2021.33
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Art,Science,Technology,GANs,CRISPR,Image making

            REFERENCES

            1. Art World News (2015) A real squeeze: Paint in tubes. Christie’s. http://www.christies.com/features/14-Art-Media-Paint-in-Tubes-5840-1.aspx ( 29 August 2021 )

            2. (2016) Fly Printer – Extended: An artwork with fruit flies, artificial intelligence and humans. Bioartsociety. http://bioartsociety.fi/posts/fly-printer-extended-an-artwork-with-fruit-flies-artificial-intelligence-and-humans ( 29 August 2021 )

            3. (2017) Uncanny realm – The extension of the natural. In L J. J. C. Londono, & G. M. Mejia (Eds.), ISEA – Proceedings of the 23rd International Symposium on Electronic Arts 11 – 18 June 2017 , Manizales, 780–783. Manizales: Department of Visual Design, Universidad de Caldas, and ISEA International, Manizales.

            4. (2017) How the battle lines over CRISPR were drawn. Science. http://www.science.org/content/article/how-battle-lines-over-crispr-were-drawn ( 29 August 2021 )

            5. (2021) Introduction to VQGAN+CLIP. http://sourceful.us/doc/935/introduction-to-vqganclip ( 29 August 2021 )

            6. , , , & (2017) CAN: Creative Adversarial Networks generating “art” by learning about styles and deviating from style norms. Artificial Intelligence. Proceedings of the 8th International Conference on Computational Creativity, ICCC, 19 - 23 June Atlanta. Georgia Institute of Technology, Atlanta.

            7. Etymonline (2021) Online Etymology Dictionary. http://www.etymonline.com/search?q=edit ( 29 August 2021 )

            8. and (2003) Lovelace & Babbage and the Creation of the 1843 ’Notes’. IEEE Annals of the History of Computing, 25 (4), 16–26, doi: 10.1109/MAHC.2003.1253887.

            9. K. (1997) Konrad Zuse’s Plankalku/spl uml/l: The first high-level, “non von Neumann” programming language. IEEE Annals of the History of Computing, 19 (2), 17–24. doi: 10.1109/85.586068.

            10. ., Pouget-, , , Warde-, , , & (2014) Generative Adversarial Networks. Communications of the ACM, 63 (11), 139–144. http://arxiv.org/abs/1406.2661

            11. , & (2015) Softimage: Towards a New Theory of the Digital Image. Intellect Books, Bristol.

            12. (2018) GAN — What is Generative Adversarial Networks GAN? http://jonathan-hui.medium.com/gan-whats-generative-adversarial-networks-and-its-application-f39ed278ef09 ( 29 August 2021 )

            13. (2013) Never underestimate the power of a paint tube. Smithsonian Magazine. http://www.smithsonianmag.com/arts-culture/never-underestimate-the-power-of-a-paint-tube-36637764/ ( 29 August 2021 )

            14. , et al. (2018) History of CRISPR-Cas from Encounter with a Mysterious Repeated Sequence to Genome Editing Technology. Journal of Bacteriology, 200 (7), e00580-17. doi: 10.1128/JB.00580-17.

            15. . (2000). Who Wrote the Book of Life? - A History of the Genetic Code. Stanford University Press, Stanford.

            16. (2020). Machine learning and notions of the image. Copenhagen: IT-Universitetet i København. http://pure.itu.dk/portal/en/publications/machine-learning-and-notions-of-the-image(6e78a301-578d-49db-8855-072c1d7ddcc6).html ( 29 August 2021 )

            17. (2020) A brief history of CRISPR-Cas9 genome-editing tools. Bitesize Bio. http://bitesizebio.com/47927/history-crispr/ ( 29 August 2021 )

            18. (2013) Contagious architecture: Computation, aesthetics, and space. MIT Press, Boston.

            19. (2019) Style transfer with GANs on HD images. Towards data science. http://towardsdatascience.com/style-transfer-with-gans-on-hd-images-88e8efcf3716 ( 29 August 2021 )

            20. M. (2007) Echo objects: The cognitive work of images. The University of Chicago Press, Chicago.

            21. Synthego (2021) History of genetic engineering and the rise of genome editing tools. Synthego.https://www.synthego.com/learn/genome-engineering-history%20 ( 29 August 2021 )

            22. (2016) The Genetic Code: Francis Crick’s Legacy and Beyond. Life, 6 (3), 36. http://doi.org/10.3390/life6030036

            23. (2018) How three French students used borrowed code to put the first AI portrait in Christie’s. The Verge. http://www.theverge.com/2018/10/23/18013190/ai-art-portrait-auction-christies-belamy-obvious-robbie-barrat-gans ( 29 August 2021 )

            24. (2017). Nonhuman Photography. MIT Press, Cambridge MA.

            Comments

            Comment on this article