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      Crowdsourcing for a Geographical and Social Mapping of Italian Dialects

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      2nd International Workshop on Social Media for Crowdsourcing and Human Computation (SoHuman 2013) (SOHUMAN)

      Social Media for Crowdsourcing and Human Computation (SoHuman 2013)

      1 May 2013

      Crowdsourcing, Games With A Purpose (GWAP), Linguistic Field Research

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          Abstract

          Linguistic field research depends on collecting phrases and sentences as well as their geographical and social characteristics. The traditional method of field research –researchers asking questions and filling forms– is time-consuming, costly, and not free of biases. This article presents metropolitalia, a Webbased crowdsourcing platform for linguistic field research aiming at overcoming some of the drawbacks of traditional linguistic field research. metropolitalia is built upon Agora, a market for trading with phrases and speculating on their characteristics in a playful manner. Two games are run under Agora, Borsa Parole and Poker Parole, that aim at collecting complementary data and meta-data: Borsa Parole incites players to express their own knowledge or, rather, beliefs, Poker Parole incites players to make conjectures on the beliefs of others, thus enhancing the primary meta-data collected with Borsa Parole with secondary, or reflexive, meta-data needed for language perception studies. This article describes Agora with both games and reports on first evaluations of the data gathered so far.

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          Most cited references 6

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          Crowdsourcing systems on the World-Wide Web

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            Prediction Markets

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              Prediction market accuracy in the long run

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                Author and article information

                Contributors
                Conference
                May 2013
                May 2013
                : 11-20
                Affiliations
                Institute for Informatics

                Ludwig-Maximilian University

                Munich, Germany
                IT Group Humanities

                Ludwig-Maximilian University

                Munich, Germany
                Article
                10.14236/ewic/SOHUMAN2013.3
                © François Bry et al. Published by BCS Learning and Development Ltd. 2nd International Workshop on Social Media for Crowdsourcing and Human Computation (SoHuman 2013), Paris, France

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                2nd International Workshop on Social Media for Crowdsourcing and Human Computation (SoHuman 2013)
                SOHUMAN
                2
                Paris, France
                1 May 2013
                Electronic Workshops in Computing (eWiC)
                Social Media for Crowdsourcing and Human Computation (SoHuman 2013)
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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