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      Towards a Digital Museum Dream Space

      proceedings-article

      Electronic Visualisation and the Arts (EVA 2015) (EVA)

      Electronic Visualisation and the Arts

      7 & 9 July 2015

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            Abstract

            Digital three-dimensional (3D) scanning, editing and print technologies are giving rise to a number of unprecedented digital museum engagement practices, both fostered by museums and emerging outside the scope of these institutions. This paper examines how the creative engagement with digital 3D models of museum objects can link to the museum ‘dream space’ and reveal new possibilities in museums.

            Content

            Author and article information

            Contributors
            Conference
            July 2015
            July 2015
            : 120-121
            Affiliations
            [0001]Cardiff School of Art and Design

            Cardiff Metropolitan University, Llandaff Campus, Cardiff, CF52YB, UK
            Article
            10.14236/ewic/eva2015.58
            4a4ec854-d8fe-4e8b-b006-79d8209d970f
            © Sarah Younan. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2015, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2015)
            EVA
            London, UK
            7 & 9 July 2015
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            Product
            Product Information: 1477-9358BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

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            6. 2004 Digital Currents: Art in the Electronic Age Routledge New York

            7. and 2013 http://mw2013.museumsandtheweb.com/paper/please-feel-the-museum-the-emergence-of-3d-printing-and-scanning/ 21 02 2015

            8. 1990 Travels in Hyper Realitytrans. Harcourt Brace & Company Orlando/Florida

            9. 2008 Digital Visual Literacy Theory Into Practice 47 2 93 101

            10. 1995 Changing media, changing messages Museum, Media, Message Routledge London

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