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      How Augmenting Reality Changes the Reality of Simulation: Ethnographic Analysis

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          Abstract

          Background

          Simulation-based medical education (SBME) provides key medical training for providers to safely and ethically practice high-risk events. Augmented reality (AR)–enhanced simulation projects digital images of realistic examination findings into a participant’s field of view, which allows nuanced physical examination findings such as respiratory distress and skin perfusion to be prominently displayed. It is unknown how AR compares to traditional mannequin (TM)–based simulation with regard to influencing participant attention and behavior.

          Objective

          The purpose of this study is to use video-based focused ethnography—a problem-focused, context-specific descriptive form of research whereby the research group collectively analyzes and interprets a subject of interest—to compare and categorize provider attention and behavior during TM and AR and provide suggestions for educators looking to delineate these 2 modalities.

          Methods

          Twenty recorded interprofessional simulations (10 TM, 10 AR) featuring a decompensating child were evaluated through video-based focused ethnography. A generative question was posed: “How do the attention and behavior of participants vary based on the simulation modality?” Iterative data collection, analysis, and pattern explanation were performed by a review team spanning critical care, simulation, and qualitative expertise.

          Results

          The attention and behavior of providers during TM and AR simulation clustered into three core themes: (1) focus and attention, (2) suspension of disbelief, and (3) communication. Participants focused on the mannequin during AR, especially when presented with changing physical examination findings, whereas in TM, participants focused disproportionately on the cardiorespiratory monitor. When participants could not trust what they were seeing or feeling in either modality, the illusion of realism was lost. In AR, this manifested as being unable to physically touch a digital mannequin, and in TM, participants were often unsure if they could trust their physical examination findings. Finally, communication differed, with calmer and clearer communication during TM, while AR communication was more chaotic.

          Conclusions

          The primary differences clustered around focus and attention, suspension of disbelief, and communication. Our findings provide an alternative methodology to categorize simulation, shifting focus from simulation modality and fidelity to participant behavior and experience. This alternative categorization suggests that TM simulation may be superior for practical skill acquisition and the introduction of communication strategies for novice learners. Meanwhile, AR simulation offers the opportunity for advanced training in clinical assessment. Further, AR could be a more appropriate platform for assessing communication and leadership by more experienced clinicians due to the generated environment being more representative of decompensation events. Further research will explore the attention and behavior of providers in virtual reality–based simulations and real-life resuscitations. Ultimately, these profiles will inform the development of an evidence-based guide for educators looking to optimize simulation-based medical education by pairing learning objectives with the ideal simulation modality.

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          Most cited references21

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          A Guide to Field Notes for Qualitative Research: Context and Conversation.

          Field notes are widely recommended in qualitative research as a means of documenting needed contextual information. With growing use of data sharing, secondary analysis, and metasynthesis, field notes ensure rich context persists beyond the original research team. However, while widely regarded as essential, there is not a guide to field note collection within the literature to guide researchers. Using the qualitative literature and previous research experience, we provide a concise guide to collection, incorporation, and dissemination of field notes. We provide a description of field note content for contextualization of an entire study as well as individual interviews and focus groups. In addition, we provide two "sketch note" guides, one for study context and one for individual interviews or focus groups for use in the field. Our guides are congruent with many qualitative and mixed methodologies and ensure contextual information is collected, stored, and disseminated as an essential component of ethical, rigorous qualitative research.
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            Simulation-based medical education: an ethical imperative.

            Medical training must at some point use live patients to hone the skills of health professionals. But there is also an obligation to provide optimal treatment and to ensure patients' safety and well-being. Balancing these two needs represents a fundamental ethical tension in medical education. Simulation-based learning can help mitigate this tension by developing health professionals' knowledge, skills, and attitudes while protecting patients from unnecessary risk. Simulation-based training has been institutionalized in other high-hazard professions, such as aviation, nuclear power, and the military, to maximize training safety and minimize risk. Health care has lagged behind in simulation applications for a number of reasons, including cost, lack of rigorous proof of effect, and resistance to change. Recently, the international patient safety movement and the U.S. federal policy agenda have created a receptive atmosphere for expanding the use of simulators in medical training, stressing the ethical imperative to "first do no harm" in the face of validated, large epidemiological studies describing unacceptable preventable injuries to patients as a result of medical management. Four themes provide a framework for an ethical analysis of simulation-based medical education: best standards of care and training, error management and patient safety, patient autonomy, and social justice and resource allocation. These themes are examined from the perspectives of patients, learners, educators, and society. The use of simulation wherever feasible conveys a critical educational and ethical message to all: patients are to be protected whenever possible and they are not commodities to be used as conveniences of training.
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              Focused Ethnography

              In this paper I focus on a distinctive kind of sociological ethnography which is particularly, though not exclusively, adopted in applied research. It has been proposed that this branch of ethno­graphy be referred to as focused ethnography. Focused ethnography shall be delineated within the context of other common conceptions of what may be called conventional ethnography. However, rather than being opposed to it, focused ethno­graphy is rather complementary to conventional ethnography, particularly in fields that are charac­teristic of socially and functionally differentiated contemporary society. The paper outlines the back­ground as well as the major methodological features of focused ethnography, such as short-term field visits, data intensity and time intensity, so as to provide a background for future studies in this area. URN: urn:nbn:de:0114-fqs0503440 Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, Vol 6, No 3 (2005): The State of the Art of Qualitative Research in Europe
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                Author and article information

                Contributors
                Journal
                JMIR Med Educ
                JMIR Med Educ
                JME
                JMIR Medical Education
                JMIR Publications (Toronto, Canada )
                2369-3762
                2023
                30 June 2023
                : 9
                : e45538
                Affiliations
                [1 ] Division of Critical Care Department of Pediatrics Cincinnati Children's Hospital Medical Center Cincinnati, OH United States
                [2 ] Center for Simulation and Research Cincinnati Children’s Hospital Medical Center Cincinnati, OH United States
                [3 ] Rescue Agency San Diego, CA United States
                [4 ] Division of Emergency Medicine Cincinnati Children's Hospital Medical Center Cincinnati, OH United States
                [5 ] University of Cincinnati College of Medicine Cincinnati, OH United States
                Author notes
                Corresponding Author: Daniel Loeb daniel.loeb@ 123456cchmc.org
                Author information
                https://orcid.org/0000-0001-5034-4037
                https://orcid.org/0000-0001-5113-0081
                https://orcid.org/0000-0001-7806-4547
                https://orcid.org/0000-0001-5507-8452
                https://orcid.org/0000-0002-0639-8748
                Article
                v9i1e45538
                10.2196/45538
                10365567
                37389920
                30dbc76a-2d25-4eb8-bf1d-3b5b723a0b28
                ©Daniel Loeb, Jamie Shoemaker, Allison Parsons, Daniel Schumacher, Matthew Zackoff. Originally published in JMIR Medical Education (https://mededu.jmir.org), 30.06.2023.

                This is an open-access article distributed under the terms of the Creative Commons Attribution License ( https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Medical Education, is properly cited. The complete bibliographic information, a link to the original publication on https://mededu.jmir.org/, as well as this copyright and license information must be included.

                History
                : 5 January 2023
                : 21 March 2023
                : 11 April 2023
                : 24 May 2023
                Categories
                Original Paper
                Original Paper

                simulation,augmented reality,computerized mannequin,video review

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