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      Generation of high order geometry representations in Octree meshes

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          Abstract

          We propose a robust method to convert triangulated surface data into polynomial volume data. Such polynomial representations are required for high-order partial differential solvers, as low-order surface representations would diminish the accuracy of their solution. Our proposed method deploys a first order spatial bisection algorithm to find robustly an approximation of given geometries. The resulting voxelization is then used to generate Legendre polynomials of arbitrary degree. By embedding the locally defined polynomials in cubical elements of a coarser mesh, this method can reliably approximate even complex structures, like porous media. It thereby is possible to provide appropriate material definitions for high order discontinuous Galerkin schemes. We describe the method to construct the polynomial and how it fits into the overall mesh generation. Our discussion includes numerical properties of the method and we show some results from applying it to various geometries. We have implemented the described method in our mesh generator Seeder, which is publically available under a permissive open-source license.

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          IMMERSED BOUNDARY METHODS

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            Nodal Discontinuous Galerkin Methods

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              A Fast Algorithm for the Evaluation of Legendre Expansions

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                Author and article information

                Contributors
                Journal
                peerj-cs
                PeerJ Computer Science
                PeerJ Comput. Sci.
                PeerJ Inc. (San Francisco, USA )
                2376-5992
                25 November 2015
                : 1
                : e35
                Affiliations
                [-1] Maschinenbau, University of Siegen , Siegen, Germany
                Article
                cs-35
                10.7717/peerj-cs.35
                50771eb2-a94f-40e2-9ee7-7a46ff56ea7b
                © 2015 Klimach et al.

                This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited.

                This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited.

                History
                : 31 July 2015
                : 4 November 2015
                Funding
                The authors received no funding for this work.
                Categories
                Computer Aided Design
                Scientific Computing and Simulation

                Computer science
                Polynomial approximation,Discontinuous Galerkin,Mesh generation,High-order
                Computer science
                Polynomial approximation, Discontinuous Galerkin, Mesh generation, High-order

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