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      Realidad aumentada para el diseño de secuencias de enseñanza-aprendizaje en química Translated title: Augmented reality to design teaching-learning sequences in chemistry

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          Abstract

          El presente trabajo aborda las implicancias del diseño de secuencias de enseñanza y aprendizaje (SEA) en ciencias, con el uso de realidad aumentada (RA). Las SEA hacen referencia a la planificación de situaciones de enseñanza y aprendizaje centrada en un tema o contenido disciplinario específico. Por RA se entiende una combinación de ambientes reales e información en formato digital que amplía la comprensión sobre la realidad que captan nuestros sentidos. En el caso ilustrado en este artículo, la secuencia de enseñanza y aprendizaje enriquecida con RA propone la manipulación, interacción e integración de formatos de información tridimensional que permite una mejor conexión entre los aspectos teóricos y la experiencia práctica que guía un proceso de transformación de fenómenos científicos. En este artículo presentamos una actividad prototipo diseñada para la enseñanza de la química.

          Translated abstract

          This article invites reflection on the design of teaching-learning sequences (TLS) with augmented reality (AR). TLS to understand as the planning document teaching situations and corresponding learning a subject or discipline specific content and Augmented Reality (AR), as the combination of real environments, which information is incorporated digitally extending it our senses show us reality. TLS design with RA for teaching chemistry is the development of the visualization and use of information from 2D contexts (eg textbooks) to one of 3D (ie manipulation, interaction, perspective, complexity, integration etc.) and building bridges between theory and practical experience. In this article we review some examples and prototypes in which we are working from reference literature.

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          Most cited references26

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          Knowledge and Teaching: Foundations of the New Reform

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            Recent advances in augmented reality

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              Web-based interactive 3D visualization as a tool for improved anatomy learning.

              Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain from its use in reaching their anatomical learning objectives. Several 3D vascular VR models were created using an interactive segmentation tool based on the "virtual contrast injection" method. This method allows users, with relative ease, to convert computer tomography or magnetic resonance images into vivid 3D VR movies using the OsiriX software equipped with the CMIV CTA plug-in. Once created using the segmentation tool, the image series were exported in Quick Time Virtual Reality (QTVR) format and integrated within a web framework of the Educational Virtual Anatomy (EVA) program. A total of nine QTVR movies were produced encompassing most of the major arteries of the body. These movies were supplemented with associated information, color keys, and notes. The results indicate that, in general, students' attitudes towards the EVA-program were positive when compared with anatomy textbooks, but results were not the same with dissections. Additionally, knowledge tests suggest a potentially beneficial effect on learning.
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                Author and article information

                Journal
                eq
                Educación química
                Educ. quím
                Universidad Nacional Autónoma de México, Facultad de Química (Ciudad de México, Ciudad de México, Mexico )
                0187-893X
                2015
                : 26
                : 2
                : 94-99
                Affiliations
                [01] Valparaíso orgnamePontificia Universidad Católica de Valparaíso orgdiv1Instituto de Química orgdiv2Laboratorio de Didáctica de la Química Chile cristian.merino@ 123456ucv.cl
                Article
                S0187-893X2015000200004 S0187-893X(15)02600200004
                10.1016/j.eq.2015.04.004
                5c58b9f4-f8bc-4a09-8c7c-88cc5d6dca66

                This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

                History
                : 18 November 2014
                : 14 January 2014
                Page count
                Figures: 0, Tables: 0, Equations: 0, References: 22, Pages: 6
                Product

                SciELO Mexico

                Categories
                Didáctica de la química

                Teaching-learning sequences,Realidad aumentada,Enseñanza de la química,Secuencias de enseñanza aprendizaje,Augmented reality,Chemical education

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