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      Impact of video quality and wireless network interface on power consumption of mobile devices

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          Abstract

          During the last years, many improvements were made to the hardware capability of mobile devices. As mobile software also became more interactive and data processing intensive, the increased power demand could not be compensated by the improvements on battery technology. Adaptive systems can help to balance the demand of applications with the limitations of battery resources. For effective systems, the influence of multimedia quality on power consumption of the components of mobile devices needs to be better understood. In this paper, we analyze the impact of video quality and wireless network type on the energy consumption of a mobile device. We have found that the additional power consumption is up to 38% higher when a movie is played over a WiFi network instead from internal memory and 64% higher in case of a mobile network (3G). We have also discovered that a higher movie quality not only affects the power consumption of the CPU but also the power consumption of the WiFi unit by up to 58% and up to 72% respectively on mobile networks.

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          A Survey on Content Adaptation Systems towards Energy Consumption Awareness

          The availability of heterogeneous devices has rapidly changed the way people access the World Wide Web that includes rich content applications such as video streaming, 3D games, video conferencing, and mobile TV. However, most of these devices' (i.e., mobile phone, PDA, smartphone, and tablet) capabilities differ in terms of built-in software and library (what they can display), display size (how the content appears), and battery supply (how long the content can be displayed). In order for the digital contents to fit the target device, content adaptation is required. There have been many projects focused on energy-aware-based content adaptation that have been designed with different goals and approaches. This paper reviews some of the representative content adaptation solutions that have been proposed during the last few years, in relation to energy consumption focusing on wireless multimedia streaming in mobile devices. Also, this paper categorizes the research work according to different classifications of multimedia content adaptation requirements. In addition, we discuss some energy-related challenges content adaptation systems.
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            Author and article information

            Journal
            2014-07-29
            2014-08-01
            Article
            1407.7667
            79567ec6-0125-4fa6-b702-73e70fba74d6

            http://arxiv.org/licenses/nonexclusive-distrib/1.0/

            History
            Custom metadata
            2 pages, 1 figure, unpublished short paper
            cs.MM

            Graphics & Multimedia design
            Graphics & Multimedia design

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