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      Quantifying Creativity in Art Networks

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          Abstract

          Can we develop a computer algorithm that assesses the creativity of a painting given its context within art history? This paper proposes a novel computational framework for assessing the creativity of creative products, such as paintings, sculptures, poetry, etc. We use the most common definition of creativity, which emphasizes the originality of the product and its influential value. The proposed computational framework is based on constructing a network between creative products and using this network to infer about the originality and influence of its nodes. Through a series of transformations, we construct a Creativity Implication Network. We show that inference about creativity in this network reduces to a variant of network centrality problems which can be solved efficiently. We apply the proposed framework to the task of quantifying creativity of paintings (and sculptures). We experimented on two datasets with over 62K paintings to illustrate the behavior of the proposed framework. We also propose a methodology for quantitatively validating the results of the proposed algorithm, which we call the "time machine experiment".

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          Author and article information

          Journal
          01 June 2015
          Article
          1506.00711
          d113bf31-5a36-4780-a3a3-cc5089e3a536

          http://arxiv.org/licenses/nonexclusive-distrib/1.0/

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          This paper will be published in the sixth International Conference on Computational Creativity (ICCC) June 29-July 2nd 2015, Park City, Utah, USA. This arXiv version is an extended version of the conference paper
          cs.AI cs.CV cs.CY cs.MM cs.SI

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