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      Electronic Visualisation and the Arts (EVA 2016) - Index

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      Electronic Visualisation and the Arts (EVA 2016) (EVA)
      Electronic Visualisation and the Arts
      12 - 14 July 2016


            The Electronic Visualisation and the Arts London 2016 conference (EVA London 2016) is co-sponsored by the Computer Arts Society (CAS) and the BCS, the Chartered Institute for IT, of which CAS is a Specialist Group. Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as animation, arts, cultural heritage, interdisciplinary, museums, music, performance, virtual heritage, and visualisation, as well as other interdisciplinary areas. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, and can be found here.

            For more information about EVA 2016, visit www.eva-london.org or search on Twitter for EVALondonConf.

            The Electronic Visualisation and the Arts London 2016 Conference (EVA London 2016) is co-sponsored by the Computer Arts Society (CAS) and BCS, the Chartered Institute for IT, of which the CAS is a Specialist Group.

            Over recent decades, the EVA London Conference on Electronic Visualisation and the Arts has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences. It brings together a wide range of research domains to celebrate a diverse set of interests, with a specialised focus on visualisation.

            The papers and extended abstracts in this volume touch on the arts, dance, education, electronic art, mathematics, multimedia, museums, music, and photography, as well as other related areas, all involving the use of IT for the enhancement and support of the arts and humanities in some way.

            The EVA London 2016 conference presents a wide spectrum of papers, presentations, demonstrations, a Research Workshop and two special pre-conference events: the EVA Pre-Conference Symposium (entitled “From Analogue to Digital in Literature and Art”), with four invited speakers, sponsored by the Pratt Institute in New York, and “Digital Futures”, supported by the Victoria and Albert Museum in London. The former is in association with a London Summer School on “The Arts and Digital Culture” being held 26 June to 8 July 2016 at King’s College London and co-organized by the Pratt Institute, just before the EVA London 2016 Conference.

            The latter is an exhibition forum where the sciences, arts, humanities, and performance, are equally at home. As in previous years, there is a Research Workshop running in parallel on the first day of the conference, to encourage postgraduate student participation. Presenters at the Research Workshop are offered bursaries for free attendance on that day. A number of other bursaries are also available to encourage attendance by those with no other source of funding (especially independent artists contributing to the conference).

            Main article text


            Pre-Conference Symposium

            Jonathan P. Bowen & Tula Giannini From Analogue to Digital in Literature and Art http://dx.doi.org/10.14236/ewic/EVA2016.1

            Music I

            Terry Trickett Revealing the Colours of the Apocalypse through Visual Music http://dx.doi.org/10.14236/ewic/EVA2016.2

            David Gibson Novel Designer Plastic Trumpet Bells for Brass Instruments http://dx.doi.org/10.14236/ewic/EVA2016.3

            Jamie Bullock & Balandino Di Donato Approaches to Visualising the Spatial Position of Sound-objects http://dx.doi.org/10.14236/ewic/EVA2016.4


            Lincoln Wallen (CTO, DreamWorks Animation, USA) Improving Animation Technology through Digital Transformation http://dx.doi.org/10.14236/ewic/EVA2016.5

            Music and Multimedia

            Joe Osmond One Stone for Hermione Levi http://dx.doi.org/10.14236/ewic/EVA2016.6

            Maria Kallionpää Performing the Super Instrument: Reaching Beyond Technical and Expressive Capabilities http://dx.doi.org/10.14236/ewic/EVA2016.7

            Richard Hoadley Live Coding, Live Notation, Live Performance http://dx.doi.org/10.14236/ewic/EVA2016.8

            Maria Kallionpää & Hans-Peter Gasselseder The Imaginary Friend, Crossing over Computer Game Scoring Techniques and Musical Expression http://dx.doi.org/10.14236/ewic/EVA2016.9

            Music II

            Joe Osmond The Musicians of Memory - Compositional Silence and the Audio-visuality of Sound http://dx.doi.org/10.14236/ewic/EVA2016.10

            Sean Soraghan, Alain Renaud & Ben Supper A Perceptually Motivated Visualisation Paradigm for Musical Timbre http://dx.doi.org/10.14236/ewic/EVA2016.11

            Hans-Peter Gasselseder What You Hear is Where You Are is What I Hear http://dx.doi.org/10.14236/ewic/EVA2016.12

            The Arts

            Genevieve Smith-Nunes, Peter Cook, Camilla Neale & Paul Golz Data Network Simulator with Classical Ballet http://dx.doi.org/10.14236/ewic/EVA2016.13

            Dalia Yassine 'Dissect the Insects': Transformative Experiences http://dx.doi.org/10.14236/ewic/EVA2016.14

            Research Workshop

            John Hillman Periphery Vision: Data as image http://dx.doi.org/10.14236/ewic/EVA2016.15

            Eva Iova Presence: An exploration of the real and veiled in museums and galleries http://dx.doi.org/10.14236/ewic/EVA2016.16

            Michael Wechner, Ulrich Suter & Titus Eichenberger Musealia - an artistic and documentary research project http://dx.doi.org/10.14236/ewic/EVA2016.17

            Gabriel Botasso & Simone Vizioli Drawing in Digital Platforms: A Study about the Buildings of Eduardo Souto de Moura and Eduardo de Almeida http://dx.doi.org/10.14236/ewic/EVA2016.18

            Paris Xyntarianos-Tsiropinas & Thomas Spyrou DDArtS: Towards designing digitally enhanced street art tools http://dx.doi.org/10.14236/ewic/EVA2016.19

            Kira de Coudres Methods of Ontological Remix http://dx.doi.org/10.14236/ewic/EVA2016.20

            Rita Silva & Lidia Oliveria Musealisation in Mobile Apps: A communitarian museum for Ilê Aiyê http://dx.doi.org/10.14236/ewic/EVA2016.21

            Kristina Pulejkova Atomic Memory and the Future Human http://dx.doi.org/10.14236/ewic/EVA2016.22

            Arts I

            Andy Lomas Species Explorer: An interface for artistic exploration of multi-dimensional parameter spaces http://dx.doi.org/10.14236/ewic/EVA2016.23

            Topher Maraffi Using New Media for Pratice-based Fine Arts Research in the Classroom http://dx.doi.org/10.14236/ewic/EVA2016.24


            Andreas Bienert & Eva Emenlauer-Blömers (National Museums in Berlin & EVA Berlin, Germany) Melting Pots: Berlin Digital meets Berlin Culture http://dx.doi.org/10.14236/ewic/EVA2016.25

            Arts II

            Sara Choudhrey Digital Islamic Art: The use of digital technologies in contemporary Islamic art by artists in the UK http://dx.doi.org/10.14236/ewic/EVA2016.26

            Steve Dipaola, Sara Salevati, Kristin Carlson & Thecla Schiphorst Movement Awareness through Emotion Based Aesthetic Visualisation http://dx.doi.org/10.14236/ewic/EVA2016.27

            Wayne Li, Ethan Hilton, Tracy Hammond & Julie Linsey Persketchtivity: An Intelligent Pen-Based Online Education Platform for Sketching Instruction http://dx.doi.org/10.14236/ewic/EVA2016.28

            Arts and Photography

            Elke E. Reinhuber VENOMENON - A multilayered visual experience http://dx.doi.org/10.14236/ewic/EVA2016.29

            Agata Marta Soccini Virtual and Augmented Reality in the Art of Lucio Fontana http://dx.doi.org/10.14236/ewic/EVA2016.30

            Murat Germen Alternative Cityscape Visualisation: Drone shooting as a new dimension in urban photography http://dx.doi.org/10.14236/ewic/EVA2016.31

            Steve Dipaola & Graeme McCaig Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter http://dx.doi.org/10.14236/ewic/EVA2016.32

            Education and Museums

            Francesca Guerrera Across Education and Interaction: How TEL and WELL can serve museums and their visitors http://dx.doi.org/10.14236/ewic/EVA2016.33

            Cristina Portugal & Natalia Brunnet Design and the Creation of an Interactive Academic Space http://dx.doi.org/10.14236/ewic/EVA2016.34

            Daniel Buzzo & Philip Phelps JourneyMap: Visualising the time-bound student journey http://dx.doi.org/10.14236/ewic/EVA2016.35

            Will Smith, Andy Couch, Robert Pickering & J. C. Diaz Virtual Reality Tour of the 'Focus of Favorites' Exhibition at the Gilcrease Museum http://dx.doi.org/10.14236/ewic/EVA2016.36


            Carl Smith Context Engineering Experience Framework http://dx.doi.org/10.14236/ewic/EVA2016.37


            Anna Shvets The System of Graphs in Music Harmony: A user interface for mobile learning game development http://dx.doi.org/10.14236/ewic/EVA2016.38

            Esteban Fourmi, JiaXuan Hon & Aoi Nakamura Whist: Dance theatre and Virtual Reality http://dx.doi.org/10.14236/ewic/EVA2016.39

            Mathematics and the Arts

            Jonathan P. Bowen Alan Turing: Virtuosity and visualisation http://dx.doi.org/10.14236/ewic/EVA2016.40

            Dylan Gauld Growth: Visualisation of Predictive Mathematical Models using 3D Computer Graphics and Animation http://dx.doi.org/10.14236/ewic/EVA2016.41

            Wayne Clements Poetry Beyond the Turing Test http://dx.doi.org/10.14236/ewic/EVA2016.42


            Susan Hazan (The Israel Museum & EVA/Minerva Jerusalem, Israel) The Museum Speaks - Your Narrative or Mine? The Museum in a Web 2.0 World http://dx.doi.org/10.14236/ewic/EVA2016.43


            Olivia Vane, Stephen Boyd Davis & Florian Kräutli Using Data Visualisation to Tell Stories about Collections http://dx.doi.org/10.14236/ewic/EVA2016.44

            Helena Barranha Between the Virtual and a Hard Place: The dilemma of digital art museums http://dx.doi.org/10.14236/ewic/EVA2016.45

            Tula Giannini & Jonathan P. Bowen Curating Digital Life and Culture: Art and information http://dx.doi.org/10.14236/ewic/EVA2016.46

            Jim Wood, Haiming Lui & Thomas Briggs Learning Computing Heritage through Gaming - whilst teaching digital development through history http://dx.doi.org/10.14236/ewic/EVA2016.47

            Theory and Practice

            Anna Nazo Posthumanism: The human body transition http://dx.doi.org/10.14236/ewic/EVA2016.48

            Gareth Polmeer Sublating Time: Hegel's speculative philosophy and digital aesthetics http://dx.doi.org/10.14236/ewic/EVA2016.49

            Sophy Smith Ask the Audience http://dx.doi.org/10.14236/ewic/EVA2016.50


            Luca M. Damiani Recoding Cities http://dx.doi.org/10.14236/ewic/EVA2016.51

            Ian Willcock Observing Collective Thought: Developing Social Media Tools for Real-time Awareness of Social Preoccupations http://dx.doi.org/10.14236/ewic/EVA2016.52

            Darryl Griffiths, Stuart Cunningham & Jonathan Weinel An Interactive Music Playlist Generator that Responds to User Emotion and Context http://dx.doi.org/10.14236/ewic/EVA2016.53


            Derek J. Smith The Remarkably Difficult Psychology of Creative Visualisation http://dx.doi.org/10.14236/ewic/EVA2016.54

            Music and Dance

            Janet Lazar & Michael Lesk The Trumpet Shall Sound: De-anonymising jazz recordings http://dx.doi.org/10.14236/ewic/EVA2016.55

            Paul Golz, Chris P. Bowers & Marc Price A Practical Approach to Using Motion Capture in Performance Dance http://dx.doi.org/10.14236/ewic/EVA2016.56

            Exhibition and Digital Futures

            Nicholas Lambert (Chair, Computer Arts Society) The Lumen Prize at EVA London 2016 http://dx.doi.org/10.14236/ewic/EVA2016.57

            Sean Clark Connect Digital Artworks http://dx.doi.org/10.14236/ewic/EVA2016.58

            Jeremy Gardiner 3D LIDAR Rapid Prototype Relieft Model of the Jurassic Coast http://dx.doi.org/10.14236/ewic/EVA2016.59

            Stefania Boiano, Pietro Cuomo & Giuliano Gaia Real-time Messaging Platforms for Storytelling and Gamification in Museums: A case history in Milan http://dx.doi.org/10.14236/ewic/EVA2016.60

            Author and article information

            July 2016
            July 2016

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2016)
            London, UK
            12 - 14 July 2016
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            Product Information: 1477-9358BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction


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