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Masculinities in Play
other
Editor(s):
Nicholas Taylor
,
Gerald Voorhees
Publication date
(Print):
2018
Publisher:
Springer International Publishing
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Shewanella
Author and book information
Book
ISBN (Print):
978-3-319-90580-8
ISBN (Electronic):
978-3-319-90581-5
Publication date (Print):
2018
DOI:
10.1007/978-3-319-90581-5
SO-VID:
69f77016-e57a-4d15-ad27-ea7f60f65a4c
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http://www.springer.com/tdm
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Book chapters
pp. 1
Introduction: Masculinity and Gaming: Mediated Masculinities in Play
pp. 23
“We’re Going to Have to Do Things That Are Unthinkable”: Masculinity/Games/Torture
pp. 37
Army Men: Military Masculinity in Call of Duty
pp. 55
The End of the Dream: How Grand Theft Auto V Simulates and Subverts Its Male Player-Character Dynamics
pp. 71
“You’re a Hunter, Bro”: Representations of Masculinity in Until Dawn
pp. 93
(Re)reading Fatherhood: Applying Reader Response Theory to Joel’s Father Role in The Last of Us
pp. 109
He Scores Through a Screen: Mediating Masculinities Through Hockey Video Games
pp. 129
Militarism and Masculinity in Dungeons & Dragons
pp. 149
At the Intersection of Difficulty and Masculinity: Crafting the Play Ethic
pp. 165
Orchestrating Difference: Representing Gender in Video Game Music
pp. 185
Tools of the Game: The Gendered Discourses of Peripheral Advertising
pp. 211
Performing Neoliberal Masculinity: Reconfiguring Hegemonic Masculinity in Professional Gaming
pp. 229
Masculinity’s New Battle Arena in International e-Sports: The Games Begin
pp. 249
Technomasculinity and Its Influence in Video Game Production
pp. 263
Not So Straight Shooters: Queering the Cyborg Body in Masculinized Gaming
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