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Agile Processes, in Software Engineering, and Extreme Programming: 17th International Conference, XP 2016, Edinburgh, UK, May 24-27, 2016, Proceedings
Minimum Viable User EXperience: A Framework for Supporting Product Design in Startups
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Author(s):
Laura Hokkanen
,
Kati Kuusinen
,
Kaisa Väänänen
Publication date
(Online):
May 15 2016
Publisher:
Springer International Publishing
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Special series: Supporting Small and Medium-sized Enterprises in the Educational Technology Sector to Become More Research-minded
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Software development in startup companies: A systematic mapping study
Nicolò Paternoster
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Pekka Abrahamsson
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Tony Gorschek
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User generated brands and their contribution to the diffusion of user innovations
Johann Füller
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Roland Schroll
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Eric von Hippel
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An investigation into software development process formation in software start‐ups
Gerry Coleman
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Rory V. O'Connor
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G. Coleman
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(2008)
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Book Chapter
Publication date (Print):
2016
Publication date (Online):
May 15 2016
Pages
: 66-78
DOI:
10.1007/978-3-319-33515-5_6
SO-VID:
e1d12857-7e2d-4b78-8745-07cdbeca0360
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Book chapters
pp. 3
Focal Points for a More User-Centred Agile Development
pp. 16
Agility Measurements Mismatch: A Validation Study on Three Agile Team Assessments in Software Engineering
pp. 28
Scaling up the Planning Game: Collaboration Challenges in Large-Scale Agile Product Development
pp. 39
The Lack of Sharing of Customer Data in Large Software Organizations: Challenges and Implications
pp. 53
TDDViz: Using Software Changes to Understand Conformance to Test Driven Development
pp. 66
Minimum Viable User EXperience: A Framework for Supporting Product Design in Startups
pp. 79
Team Portfolio Scrum: An Action Research on Multitasking in Multi-project Scrum Teams
pp. 92
Quality Assurance in Scrum Applied to Safety Critical Software
pp. 104
Flow, Intrinsic Motivation, and Developer Experience in Software Engineering
pp. 118
Minimum Viable Product or Multiple Facet Product? The Role of MVP in Software Startups
pp. 131
On the Impact of Mixing Responsibilities Between Devs and Ops
pp. 156
Insights into the Perceived Benefits of Kanban in Software Companies: Practitioners’ Views
pp. 169
Key Challenges in Software Startups Across Life Cycle Stages
pp. 185
Mob Programming: Find Fun Faster
pp. 193
Agile Testing on an Online Betting Application
pp. 201
Pause, Reflect and Act, the Pursuit of Continuous Transformation
pp. 209
Smoothing the Transition from Agile Software Development to Agile Software Maintenance
pp. 217
University of Vienna’s U:SPACE Turning Around a Failed Large Project by Becoming Agile
pp. 226
The Journey Continues: Discovering My Role as an Architect in an Agile Environment
pp. 235
Lessons Learned from a Failed Attempt at Distributed Agile
pp. 244
Tailoring Agile in the Large: Experience and Reflections from a Large-Scale Agile Software Development Project
pp. 252
Hire an Apprentice: Evolutionary Learning at the 7digital Technical Academy
pp. 261
How XP Can Improve the Experiences of Female Software Developers
pp. 270
Pair-Programming from a Beginner’s Perspective
pp. 281
Empirical Research Plan: Effects of Sketching on Program Comprehension
pp. 286
The 4+1 Principles of Software Safety Assurance and Their Implications for Scrum
pp. 291
Development Tools Usage Inside Out
pp. 296
Pitfalls of Kanban in Brownfield and Greenfield Software Development Projects
pp. 300
Towards a Lean Approach to Reduce Code Smells Injection: An Empirical Study
pp. 307
Towards a More User-Centred Agile Development
pp. 312
Responding to Change: Agile-in-the-large, Approaches and Their Consequences
pp. 316
Hybrid Effort Estimation of Changes in Agile Software Development
pp. 321
Planned Research: Scaling Agile Practices in Software Development
pp. 326
Architecting Activities Evolution and Emergence in Agile Software Development: An Empirical Investigation
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