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      The Mechanics of Embodiment: A Dialog on Embodiment and Computational Modeling

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          Abstract

          Embodied theories are increasingly challenging traditional views of cognition by arguing that conceptual representations that constitute our knowledge are grounded in sensory and motor experiences, and processed at this sensorimotor level, rather than being represented and processed abstractly in an amodal conceptual system. Given the established empirical foundation, and the relatively underspecified theories to date, many researchers are extremely interested in embodied cognition but are clamoring for more mechanistic implementations. What is needed at this stage is a push toward explicit computational models that implement sensorimotor grounding as intrinsic to cognitive processes. In this article, six authors from varying backgrounds and approaches address issues concerning the construction of embodied computational models, and illustrate what they view as the critical current and next steps toward mechanistic theories of embodiment. The first part has the form of a dialog between two fictional characters: Ernest, the “experimenter,” and Mary, the “computational modeler.” The dialog consists of an interactive sequence of questions, requests for clarification, challenges, and (tentative) answers, and touches the most important aspects of grounded theories that should inform computational modeling and, conversely, the impact that computational modeling could have on embodied theories. The second part of the article discusses the most important open challenges for embodied computational modeling.

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          Grounded cognition.

          Grounded cognition rejects traditional views that cognition is computation on amodal symbols in a modular system, independent of the brain's modal systems for perception, action, and introspection. Instead, grounded cognition proposes that modal simulations, bodily states, and situated action underlie cognition. Accumulating behavioral and neural evidence supporting this view is reviewed from research on perception, memory, knowledge, language, thought, social cognition, and development. Theories of grounded cognition are also reviewed, as are origins of the area and common misperceptions of it. Theoretical, empirical, and methodological issues are raised whose future treatment is likely to affect the growth and impact of grounded cognition.
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            Perceptual symbol systems.

            Prior to the twentieth century, theories of knowledge were inherently perceptual. Since then, developments in logic, statistics, and programming languages have inspired amodal theories that rest on principles fundamentally different from those underlying perception. In addition, perceptual approaches have become widely viewed as untenable because they are assumed to implement recording systems, not conceptual systems. A perceptual theory of knowledge is developed here in the context of current cognitive science and neuroscience. During perceptual experience, association areas in the brain capture bottom-up patterns of activation in sensory-motor areas. Later, in a top-down manner, association areas partially reactivate sensory-motor areas to implement perceptual symbols. The storage and reactivation of perceptual symbols operates at the level of perceptual components--not at the level of holistic perceptual experiences. Through the use of selective attention, schematic representations of perceptual components are extracted from experience and stored in memory (e.g., individual memories of green, purr, hot). As memories of the same component become organized around a common frame, they implement a simulator that produces limitless simulations of the component (e.g., simulations of purr). Not only do such simulators develop for aspects of sensory experience, they also develop for aspects of proprioception (e.g., lift, run) and introspection (e.g., compare, memory, happy, hungry). Once established, these simulators implement a basic conceptual system that represents types, supports categorization, and produces categorical inferences. These simulators further support productivity, propositions, and abstract concepts, thereby implementing a fully functional conceptual system. Productivity results from integrating simulators combinatorially and recursively to produce complex simulations. Propositions result from binding simulators to perceived individuals to represent type-token relations. Abstract concepts are grounded in complex simulations of combined physical and introspective events. Thus, a perceptual theory of knowledge can implement a fully functional conceptual system while avoiding problems associated with amodal symbol systems. Implications for cognition, neuroscience, evolution, development, and artificial intelligence are explored.
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              Bayesian integration in sensorimotor learning.

              When we learn a new motor skill, such as playing an approaching tennis ball, both our sensors and the task possess variability. Our sensors provide imperfect information about the ball's velocity, so we can only estimate it. Combining information from multiple modalities can reduce the error in this estimate. On a longer time scale, not all velocities are a priori equally probable, and over the course of a match there will be a probability distribution of velocities. According to bayesian theory, an optimal estimate results from combining information about the distribution of velocities-the prior-with evidence from sensory feedback. As uncertainty increases, when playing in fog or at dusk, the system should increasingly rely on prior knowledge. To use a bayesian strategy, the brain would need to represent the prior distribution and the level of uncertainty in the sensory feedback. Here we control the statistical variations of a new sensorimotor task and manipulate the uncertainty of the sensory feedback. We show that subjects internally represent both the statistical distribution of the task and their sensory uncertainty, combining them in a manner consistent with a performance-optimizing bayesian process. The central nervous system therefore employs probabilistic models during sensorimotor learning.
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                Author and article information

                Journal
                Front Psychol
                Front. Psychology
                Frontiers in Psychology
                Frontiers Research Foundation
                1664-1078
                31 January 2011
                2011
                : 2
                : 5
                Affiliations
                [1] 1simpleIstituto di Scienze e Tecnologie della Cognizione, Consiglio Nazionale delle Ricerche Roma, Italy
                [2] 2simpleIstituto di Linguistica Computazionale “Antonio Zampolli”, Consiglio Nazionale delle Ricerche Pisa, Italy
                [3] 3simpleDepartment of Psychology, Emory University Atlanta, GA, USA
                [4] 4simpleSchool of Computing and Mathematics, University of Plymouth Plymouth, UK
                [5] 5simpleSchool of Psychology, University of Dundee Dundee, Scotland, UK
                [6] 6simpleDepartment of Psychology, University of Western Ontario London, ON, Canada
                [7] 7simpleSchool of Social Sciences, Humanities and Arts, University of California Merced, CA, USA
                Author notes

                Edited by: Anna M. Borghi, University of Bologna, Italy

                Reviewed by: Rob Ellis, University of Plymouth, UK; Serge Thill, University of Skövde, Sweden

                *Correspondence: Giovanni Pezzulo, Istituto di Scienze e Tecnologie della Cognizione, Consiglio Nazionale delle Ricerche, Via S. Martino della Battaglia, 00185, Roma, Italy.; e-mail: giovanni.pezzulo@ 123456istc.cnr.it

                This article was submitted to Frontiers in Cognition, a specialty of Frontiers in Psychology.

                Article
                10.3389/fpsyg.2011.00005
                3111422
                21713184
                1958d9bd-67d1-4aef-8c27-2160eaa48e04
                Copyright © 2011 Pezzulo, Barsalou, Cangelosi, Fischer, McRae and Spivey.

                This is an open-access article subject to an exclusive license agreement between the authors and Frontiers Media SA, which permits unrestricted use, distribution, and reproduction in any medium, provided the original authors and source are credited.

                History
                : 25 June 2010
                : 04 January 2011
                Page count
                Figures: 1, Tables: 0, Equations: 0, References: 160, Pages: 21, Words: 22244
                Categories
                Psychology
                Original Research

                Clinical Psychology & Psychiatry
                situated cognition,embodiment,embodied cognition,computational modeling,cognitive robotics,grounded cognition,simulation

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