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      Intra-auditory integration between pitch and loudness in humans: Evidence of super-optimal integration at moderate uncertainty in auditory signals

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          Abstract

          When a person plays a musical instrument, sound is produced and the integrated frequency and intensity produced are perceived aurally. The central nervous system (CNS) receives defective afferent signals from auditory systems and delivers imperfect efferent signals to the motor system due to the noise in both systems. However, it is still little known about auditory-motor interactions for successful performance. Here, we investigated auditory-motor interactions as multi-sensory input and multi-motor output system. Subjects performed a constant force production task using four fingers in three different auditory feedback conditions, where either the frequency (F), intensity (I), or both frequency and intensity (FI) of an auditory tone changed with sum of finger forces. Four levels of uncertainty (high, moderate-high, moderate-low, and low) were conditioned by manipulating the feedback gain of the produced force. We observed performance enhancement under the FI condition compared to either F or I alone at moderate-high uncertainty. Interestingly, the performance enhancement was greater than the prediction of the Bayesian model, suggesting super-optimality. We also observed deteriorated synergistic multi-finger interactions as the level of uncertainty increased, suggesting that the CNS responded to increased uncertainty by changing control strategy of multi-finger actions.

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          Most cited references36

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          Noise in the nervous system.

          Noise--random disturbances of signals--poses a fundamental problem for information processing and affects all aspects of nervous-system function. However, the nature, amount and impact of noise in the nervous system have only recently been addressed in a quantitative manner. Experimental and computational methods have shown that multiple noise sources contribute to cellular and behavioural trial-to-trial variability. We review the sources of noise in the nervous system, from the molecular to the behavioural level, and show how noise contributes to trial-to-trial variability. We highlight how noise affects neuronal networks and the principles the nervous system applies to counter detrimental effects of noise, and briefly discuss noise's potential benefits.
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            The ventriloquist effect results from near-optimal bimodal integration.

            Ventriloquism is the ancient art of making one's voice appear to come from elsewhere, an art exploited by the Greek and Roman oracles, and possibly earlier. We regularly experience the effect when watching television and movies, where the voices seem to emanate from the actors' lips rather than from the actual sound source. Originally, ventriloquism was explained by performers projecting sound to their puppets by special techniques, but more recently it is assumed that ventriloquism results from vision "capturing" sound. In this study we investigate spatial localization of audio-visual stimuli. When visual localization is good, vision does indeed dominate and capture sound. However, for severely blurred visual stimuli (that are poorly localized), the reverse holds: sound captures vision. For less blurred stimuli, neither sense dominates and perception follows the mean position. Precision of bimodal localization is usually better than either the visual or the auditory unimodal presentation. All the results are well explained not by one sense capturing the other, but by a simple model of optimal combination of visual and auditory information.
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              Optimal feedback control and the neural basis of volitional motor control.

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                Author and article information

                Contributors
                jkshim@umd.edu
                Journal
                Sci Rep
                Sci Rep
                Scientific Reports
                Nature Publishing Group UK (London )
                2045-2322
                12 September 2018
                12 September 2018
                2018
                : 8
                : 13708
                Affiliations
                [1 ]ISNI 0000 0001 0941 7177, GRID grid.164295.d, Department of Kinesiology, , University of Maryland, ; College Park, MD USA
                [2 ]ISNI 0000 0001 2171 7818, GRID grid.289247.2, Department of Mechanical Engineering, , Kyung Hee University, ; Yongin-Si, Gyeonggi-do South Korea
                [3 ]ISNI 0000 0001 0941 7177, GRID grid.164295.d, Neuroscience and Cognitive Science Program, , University of Maryland, ; College Park, MD USA
                [4 ]ISNI 0000 0001 0941 7177, GRID grid.164295.d, Applied Mathematics & Statistics, and Scientific Computation Program, , University of Maryland, ; College Park, MD USA
                [5 ]ISNI 0000 0001 1364 9317, GRID grid.49606.3d, Department of Physical Education, , Hanyang University, ; Seoul, South Korea
                [6 ]ISNI 0000 0001 2175 4264, GRID grid.411024.2, Present Address: Department of Physical Therapy and Rehabilitation Science, , University of Maryland, ; Baltimore, MD USA
                Article
                31792
                10.1038/s41598-018-31792-w
                6135783
                30209342
                b7d2c379-a2af-4536-b8ca-15f0d14805a4
                © The Author(s) 2018

                Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.

                History
                : 13 November 2017
                : 21 August 2018
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