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      Action-Video-Game Experience Alters the Spatial Resolution of Vision

      1 , 1
      Psychological Science
      Wiley

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          Abstract

          Playing action video games enhances several different aspects of visual processing; however, the mechanisms underlying this improvement remain unclear. Here we show that playing action video games can alter fundamental characteristics of the visual system, such as the spatial resolution of visual processing across the visual field. To determine the spatial resolution of visual processing, we measured the smallest distance a distractor could be from a target without compromising target identification. This approach exploits the fact that visual processing is hindered as distractors are brought close to the target, a phenomenon known as crowding. Compared with nonplayers, action-video-game players could tolerate smaller target-distractor distances. Thus, the spatial resolution of visual processing is enhanced in this population. Critically, similar effects were observed in non-video-game players who were trained on an action video game; this result verifies a causative relationship between video-game play and augmented spatial resolution.

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          Author and article information

          Journal
          Psychological Science
          Psychol Sci
          Wiley
          0956-7976
          1467-9280
          January 2007
          May 06 2016
          January 2007
          : 18
          : 1
          : 88-94
          Affiliations
          [1 ]Department of Brain and Cognitive Sciences, University of Rochester
          Article
          10.1111/j.1467-9280.2007.01853.x
          2896830
          17362383
          c5cee5d2-fc5e-4056-902c-7641f8681d56
          © 2007

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