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      Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance

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      Computers & Education
      Elsevier BV

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          Journal
          Computers & Education
          Computers & Education
          Elsevier BV
          03601315
          January 2015
          January 2015
          : 80
          :
          : 152-161
          Article
          10.1016/j.compedu.2014.08.019
          e48a7247-d390-4b4b-bf85-a039887615f7
          © 2015
          History

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