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      How I Animate: A Hand Gesture-Centric Technique

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      Electronic Visualisation and the Arts (EVA 2013) (EVA)

      Electronic Visualisation and the Arts (EVA 2013)

      29 - 31 July 2013

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            Abstract

            Creating animation is an intriguing activity that one can experience making an inanimate object animate. But the process can be very time consuming and tedious when it involves animating a character using the keyframe technique. The complexity of movement requires detailed observation imagining continuous real-time movement into fragmented keyframes that are used to construct movement in 3D computer animation. Although movement is the key element underpin every animation, however, animation remains blunt and movement merely a movement without imbuing the aesthetic of timing.

            Content

            Author and article information

            Contributors
            Conference
            July 2013
            July 2013
            : 58-59
            Affiliations
            [0001]Department of Computing

            Goldsmiths, University of London, UK
            Article
            10.14236/ewic/EVA2013.14
            265846a2-ef8d-4b0e-8a6c-984663db63f5
            © Ezwan M. Mokhtar et al. Published by BCS Learning and Development Ltd. Electronic Visualisation and the Arts (EVA 2013), London, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2013)
            EVA
            London, UK
            29 - 31 July 2013
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts (EVA 2013)
            Product
            Product Information: 1477-9358BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

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