1,049
views
0
recommends
+1 Recommend
1 collections
    0
    shares

      Studying business & IT? Drive your professional career forwards with BCS books - for a 20% discount click here: shop.bcs.org

      scite_
       
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      Engaging Audiences through a Participatory Design Approach with the Interactive Music Installation ‘SoundField’

      Published
      proceedings-article
      , , ,
      Electronic Visualisation and the Arts (EVA 2014) (EVA)
      Electronic Visualisation and the Arts (EVA 2014)
      8 - 10 July 2014
      Participatory design, Embodied music mediation, Collaborative music interfaces, Interactive art installations
      Bookmark

            Abstract

            A rise in the availability of digital tools and interfaces that enable interactivity in a cultural context has kindled the interest from scientific research and creative industries alike. These technologies interface art in such a way that they create new collaborative and interactive possibilities for audience participation and artistic expression. A somewhat hesitant attitude of the cultural sector aside, the main adoption issue can be described as a dichotomy between the benefit of increased artistic opportunities, and the problems with readiness, eagerness and domestication from the part of the audiences. A set of exploratory studies was conducted to define the main problems that permeate the hesitant adoption process. A questionnaire and two interview studies (set up around actual interactive art installations within a museum context) elucidate the issues with technologically enhanced participation in receptive cultural activities. As a result of these preparatory studies, an HCI-based Living Lab methodology was advocated and applied to an open-ended interactive system to attempt overcoming some of the issues stated in the field studies. The adoption of an iterative, use case and scenario-based, user-centered design method is consequently presented in the description of the resulting ‘SoundField’-project. In the result section, the rendition of several use cases–created for six different artistic practices–is described. The merits of engaging the audience within the development process are discussed, as the participatory design strategy and the implementation of user-informed design decisions prove to be instrumental in defining viable application domains for interactive artistic technologies. Finally, aside from being an efficient probing methodology for artistic objectives, the participatory strategy helps bridging the gap between the developers’ abilities and users’ aspirations, establishing better acceptance of the technology among audiences.

            Content

            Author and article information

            Contributors
            Conference
            July 2014
            July 2014
            : 1-8
            Affiliations
            [0001]iMinds-SMIT-VUB

            Pleinlaan 9, 1050 Brussel
            [0002]IPEM-UGent

            Gent Blandijnberg 2, 9000 Gent
            Article
            10.14236/ewic/EVA2014.1
            6730bf15-e81b-46d6-80fd-be2ce98831d5
            © Alexander Deweppe et al. Published by BCS Learning and Development Ltd. Electronic Visualisation and the Arts (EVA 2014), London, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2014)
            EVA
            London, UK
            8 - 10 July 2014
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts (EVA 2014)
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2014.1
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Interactive art installations,Participatory design,Embodied music mediation,Collaborative music interfaces

            Comments

            Comment on this article