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      Photogrammetry in Depth: Revealing HMS Hampshire

      Published
      proceedings-article
      ,
      Electronic Visualisation and the Arts (EVA 2017) (EVA)
      Electronic Visualisation and the Arts
      11 – 13 July 2017
      3D Visualisation, Virtual Reality, Shipwreck, Maritime archaeology, Photogrammetry
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            Abstract

            HMS Hampshire was a Devonshire Class armoured cruiser that saw action at the Battle of Jutland in 1916. Immediately after the battle, the ship was tasked with transporting Field Marshall Lord Kitchener to Russia on a diplomatic mission. The ship hit mines laid by U-75 approximately 1.5 miles North of Orkney at Birsay Head and sank with a loss of 737 men, including Kitchener and his staff. To commemorate the centenary of the ship's loss, the MoD granted a survey licence to an international team of technical diving and sub-sea imaging specialists in May/June 2016. This paper will present the results of the diver survey carried out at a depth of 65 metres and describe the challenges of creating accurate 3D images of the wreck using photogrammetry in a deep, dark and hostile environment. The resulting 3D models are presented using immersive virtual reality technology (HTC Vive, Oculus Rift) at real World scale, emulating the diver's experience on the seabed.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 358-364
            Affiliations
            [0001]3DVisLab. University of Dundee

            DJCAD, Perth Road, Dundee, Tayside

            Scotland, UK
            [0002]Munkkiniemen puistotie 2A13

            00330 Helsinki

            Finland
            Article
            10.14236/ewic/EVA2017.72
            11c4924e-5589-4711-9ba8-d9b3640c4054
            © Rowland et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2017, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2017)
            EVA
            London, UK
            11 – 13 July 2017
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2017.72
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            3D Visualisation,Maritime archaeology,Virtual Reality,Photogrammetry,Shipwreck

            9. REFERENCES

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            3. Autodesk Remake. https://remake.autodesk.com/about 12 March 2017

            4. 1998 Jutland: An Analysis of the Fighting. Lyons Press New York

            5. CYARK. http://www.cyark.org 15 March 2017

            6. 2014 A Comparative assessment of structure from motion methods for archaeological research Journal of Archaeological Science 46 173 181 Elsevier

            7. et al 2015 Underwater Photogrammetry and Object Modeling: A Case Study of Xlendi Wreck in Malta. Menna F, Remondino F, Maas H-G, eds Sensors (Basel, Switzerland) 15 12

            8. Frameshots. http://www.frame-shots.om 10 March 2017

            9. 2011 Dive Scapa Flow Mainstream Publishing Edinburgh

            10. Reality Capture. https://www.capturingreality.com 8 April 2017

            11. Unreal 4. https://www.unrealengine.com/what-is-unreal-engine-4 4 April 2017

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